The RPG has seen an explosion in popularity thanks to Amazon's TV show, but it was Bethesda's most controversial Fallout for a long time.
Fallout 4 on Switch 2 offers 30fps, 40fps, and 60fps modes, with graphics settings differing from PS4 and PS5 versions.

Following Fallout 4's anniversary update, Nexus Mods have assebled an Anniversary Collection of existing mods designed to offer a free refresh as an alternative

A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.
They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.
Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.
So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.
I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.
I loved it. And I platinum'd it. I guess it's like most "divisive" games. If you don't like it, so what? Let those that do, enjoy it.
Whatever they do, Fallout 5 is guaranteed to be dogsh*t.
Fallout 4 wasn’t so much divisive as not very good. But there aren’t many first person RPGs so what else are fans of the genre supposed to play?
I think it was the lack of morality gameplay and lack of path to completion options compared to what fallout 3 and New Vegas offered. I think the issue mostly arose because of the voiced protagonist and how many lines of dialogue that needed to be recorded. Didn’t leave for many options beyond “good” “sarcastic douche” and the odd question or two for nearly every interaction. Personally I thought the game was fantastic as an adventure and exploration game, I liked the park system and base building, but the rpg aspects were fairly gutted. It made shooting much more tolerable too but it still wasn’t anything fantastic. The faction choices were ok and I felt like they all provided a more grey moral choice dilemma compared to older games which felt more good/evil but it wasn’t presented as such as prominently as I would’ve liked. You had to do some more internal and critical thinking of your own to come to decide why you’d support one faction over another unless you were in it just for some in game benefit or another.
1 Bad writing, the main quest is terrible. The sense of urgency of the story is at odds with the open world nature of the game
2 Boring, bland factions
3 too much personality for the main character. The game decides that you're married, that you love your son, your voice... a rpg like fallout should have a blank slate mc
4 dead open world. Fallout 3 and nv have a bunch of small cities and locations on their maps that give you interesting quests and dialogue. In Fallout 4 it feels like 80 per cent of the map is focused on combat and environmental storytelling, it feels more like a post apocalyptic action game rather than a dialogue heavy rpg
Fallout 4 is a very fun open world fps with really cool environmental storytelling but a very poor rpg