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Paying Extra For Early Access Cannot Be The Industry Norm

Charging for early access has started to become a regular practice in several AAA games, and the gaming community should not tolerate this.

CrimsonWing69781d ago

Don’t uh… don’t pay for it then? 🤷‍♂️ It’s 3 days early, let people who can’t wait pony up to pay for early access. I’d hope people have more control over themselves if they don’t want to pay extra. I personally, do not see an issue with the option. If I’m hyped for a game and they give you early access, I’ll pay. If it’s something I can wait to play on “actual release” I won’t pay extra. It’s as simple as that.

Crows90781d ago

Except your entirely mistaken if you think it's "early access"

Theyre just charging you extra to play it on release. So gullible.

Obscure_Observer781d ago

"Theyre just charging you extra to play it on release. So gullible."

Not really.

In some cases, paying for early access will grant you access to play those games at the same time media outlets and reviewers are playing their copies.

Besides, it´s a single player game. It´s not like early access to MP competitive games like Battlefield which EA would grant a full week early access to those willing to pay; which gives a unfair advantage to those gamers and breaks the game´s balance.

CrimsonWing69781d ago

are you playing it earlier than retail release?

If that’s the correct answer, how is it not early access?

Crows90781d ago

It's not early access...it's playing on release...early access is when the game isn't finished and needs a little more time...you also get it months in advance.

Let's not get confused here..

Andrew336781d ago

You get access to the game before it goes live for people who purchased the standard version of the game... thus you are getting early access.

Crows90781d ago

Nope...you get access to the game the day it goes live. Those who didn't pay extra are blocked from accessing it as a punishment for not paying full price

VersusDMC781d ago

Microsoft has been doing premium edition early access for awhile(Forza and Starfield recently) ...so why is it an issue now when Ubisoft does it?

It can't be the gamepass excuse as Ubisoft has day one subscriptions as well.

Obscure_Observer781d ago

I´ve paid for Starfield´s Premium Edition to get early access to the game, plus Shattered Space expansion.

I don´t regret my decision and I mighty pay for it again to get early access to Fable and TESVI.

Andrew336781d ago

@VincentVanBro yea like the kind of idiots who worry about how adults spend their money.

Crows90781d ago

@andrew

Just like the kind of idiots who get scammed and don't realize it.

Andrew336781d ago

@crows do you understand what the word scam means? Choosing to pay more money to play a game before other people is not being scammed.

+ Show (1) more replyLast reply 781d ago
gold_drake781d ago

as long as people are paying for it, it will be a thing unfortunately.

the fear of missing out is ... huge. especially online.

CrimsonWing69781d ago

I don’t think it’s about missing out. Think of it like a movie you’re hyped for. You can see it early if you pay extra or just wait until Friday when it officially releases.

It’s nothing more than that.

Crows90781d ago (Edited 781d ago )

Nope. You're not seeing it early. Everyone else is seeing it late.

When a product releases to the public...that's the release date. If they company then chooses to block access to the product unless you pay extra...that's not early access...that's day 1 access.

CrimsonWing69781d ago (Edited 781d ago )

@Crows90

No, there’s a public release date and an early release date. Just like with movies having early screenings and then public screenings.

They let the public know the release date and then give people an option to play early by paying more.

Show all comments (49)
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lodossrage50d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman49d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb49d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.