
With path-traced diffuse lighting and reflections even the mighty RTX 4090 can't hit 60 FPS at 4K without frame generation.

Here's everything announced and revealed during The Galaxies Spring Showcase 2026, including Echoes of Aincrad, Hell Let Loose: Vietnam, Northgard: Battlegrounds, Kitaria Fables 2, Phasmophobia x Alan Wake 2, and much more.
DF: "Alan Wake 2 is one of our games of the generation - a proper technical showcase - but with the arrival of Sony's upgraded PSSR upscaler, it's also a key proving ground for the capabilities of the revised technology. In its 60fps performance mode, the game's complex foliage, dense geometry and demanding lighting are paired with an internal 864p resolution, upscaled to 4K. It's a challenge that the original PSSR couldn't handle, sometimes comparing unfavourably with the original FSR2. However, the upgraded PSSR is a revelation by comparison."
I've already completed this game and everything else there is to do in it sadly, so I have no need to go back and enjoy the added enhancements that the new PSSR brings to this game. But I definitely want to go back and check out Control as I still haven't finished up all the DLC for that yet.
It's mad they can take a 864p image and make it close to a 4K image. This tech is gonna do so much for console gaming
Strange that the other story on the frontpage with AI upscaling involved is receiving a hugely negative response in the comments but a Playstation AI upscaler story...well that's just great!

CONTROL Ultimate Edition and Alan Wake 2 will support new PSSR.
This more advanced version of PSSR will soon be available to all PlayStation 5 Pro owners, bringing noticeable improvements in image stability clarity of motion.
Explore the Oldest House and Bright Falls with a new level of visual fidelity.
Such a weird post by them. Apparently they just mean the system wide toggle. Which is perfectly fine. This is based off a post they made after this post.
Maybe with the 5090?