
Danish from eXputer: "After Starfield's disappointing reception, Bethesda needs to learn some important lessons to avoid the same mistakes."

Starfield on PS5 has just been updated to 1.000.004 to fix crashing issues, but players are reporting it didn't take.

Senior Director and Video Game Industry Advisor at Circana Mat Piscatella has revealed Starfield was the best-selling video in the US based on dollar sales for the week ending April 11th.
For the week that nothing else of note launched.. I’m sure it will sell some copies but look at what released that week
I have talked about not being able to get into this game at launch. I still haven't given it another go, even though I think it looks great and has come a very long way since launch. Some people just want it to fail, even if it is a great game. I know why, we all do.
Starfield didn't just have the best sales for a week, but it was pre-ordered on PS store, with very nice numbers. I really need to start it again, on my PS5 though. So I can see how it is now. It has had some major updates.
I am looking forward to it all over again now.
It's still as Bad as it was on Xbox. Of cause some playstation user's are curious and because there is a lot of them then the sales are gonna be somewhat okay for small time period. But still a very sad story what starfield turned out to be. Maybe the biggest disappointment in my gaming life.

The Free Lanes update has arrived! Earn every Trophy in the DLC with the help of our Free Lanes Trophy Guide & Roadmap!
Solid, practical guide overall. The roadmap structure makes it easy to plan a clean run, especially by separating missables from cleanup. I also like that it flags potential grind points and suggests when to tackle them.
A couple of things that could make it even stronger:
Clarify any missable trophies/achievements more explicitly (and whether manual saves are recommended before certain choices).
Add estimated time for 100% completion and note difficulty settings if they affect progress.
Include brief build/loadout suggestions for tougher segments or challenges.
If applicable, call out any bugs or tracking issues in the update that players should watch for.
Overall, helpful for both newcomers and completionists, just needs a bit more detail in a few areas.
what they should learn: you need a new engine to make all the boundless worlds you proclaim to have and need to curate the content.
what they will actually learn: Just keep making elder scrolls and fallout because their fans are too complacent or dumb to realize there's too many loading screens (and they should demand better) and it's ok because they're on a grounded world so it's not as blaringly obvious as starfield that their engine is crap in this day and age.
tldr: engine is outdated but they won't fix it they'll just avoid space games
Perhaps not rely on mod support to fix their games so much?
Under promise and over deliver, rather then the other way around.
Don't hype games with phrases like 'it just works'.
Starfield was fantastic keep doing what you do Bethesda
- Don't spend a ton of money on stupid live action trailers.
- Go back to what made Marrowind and New Vegas fun.
- Keep Todd from marketing their games, it makes them look incompetent. If he actually spent 25 years on Starfield, they don't have the ability to make a decent game.
- Get new "creative" direction.
- Get new writers.
- Fix the combat.
- Use new tech.
- Don't rely on AI.
I honestly think the jig is up unless they seriously reevaluate what exactly they bring to the table in the RPG space.
I know it wasn't "their" game, but it would do them a world of good to have a long hard look at what Obsidian achieved with Fallout: New Vegas using their tools, and why that game is so beloved as a first-person RPG.