
Arrowhead recently released a patch containing its first round of balance changes to Helldivers 2 and its Head of Product Testing has some valuable insight.

Details on weapons, Stratagems. armors, cape, and more.

A new line of figures has been announced for the popular series.
Old enemies return as players head to Cyberstan.
Great read, i really appreciate that they went into such detail about the hows and whys of these changes. I’ve been playing after the update and the game continues to be massive amounts of fun. My personal favorite loadout at the moment is Arc, Eagle Airstrike, Orbital Laser (or Railcannon depending on difficulty), and Either a shield or an Electric Mortar Sentry. Fucking phenomenal game and I can’t wait to hop into the mech, i saw it available today but didnt call it in.
Mechs are in now.
2 call downs per mission.
These are gonna be essential for Helldive extractions.
Does anyone feel like they made the game extra hard for a couple days with the patch just so they could balance it out with the mechs?
But the new best load out for bug missions are shocker flame thrower, shield EMF orbital
500kg. It covers everything.
We need a LOT more weapons and armor because right now it barren. Literally all 20+ level people use the exact kit. There's no variety and no real reason to change what you're using.