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180°

Skull and Bones Hits Second-Highest Ubisoft Engagement

Skull and Bones surprises with second-highest player engagement in Ubisoft's history, marking an unexpected success story.

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goombastomp.com
thorstein806d ago

Funny how all the clickhate was trying to spin that it was "struggling" to reach these very numbers.

Jin_Sakai806d ago

They have less than 1 million players but some people are playing 4 hours a day. That’s your record engagement.

thorstein805d ago

😢 😭 people are playing a game I hate and having fun. Why aren't they hating the game as much as I do?

GamerRN806d ago

It's an absolutely terrible game....

boing1806d ago

I don't believe it one bit. Second highest to what? Any numbers?

ChasterMies805d ago

“Ubisoft announced that ‘Skull and Bones’ boasts over four hours of average daily playtime.”

So the few people playing it are spending a lot of time playing it. But there aren’t enough whales to feed this fleet. This game will die like so many other live service money grabs that came before it.

anast806d ago

This includes free trials.

shinoff2183806d ago

I've read that same thing. Ifbtruebits not really impressive. Also maybe I missed it but I didn't catch any numbers in the article. Lastly what I did read felt more like an advertisement as if the site mightve caught a couple dollars from the publisher.

anast806d ago (Edited 806d ago )

People are saying it's around 850k across all platforms and free trials. To put it into perspective Helldivers 2 has around 360k 24hr peak on Steam and another 300k at least on PS5, and no free trials.

Aloymetal805d ago

Most likely. I tried the demo on PS5 and it looks so blurry I was shocked, crappy graphics. I thought for a minute I was playing the wrong version (PS4) but then again most games on PS4 look a 1000x better than this not to mention it's a grinding galore. F that.

805d ago
Aloymetal805d ago

@EdgeyMan
Yea man, PS is doom now with these layoffs, watch the PS brand starts doing those same lame xbawx numbers from now on.;)

805d ago
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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai15d ago (Edited 15d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio15d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing15d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9215d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit15d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing15d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9215d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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simulationdaily.com