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Palworld Developer Reveals Skyrocketing Server Costs, New Xbox Patch Released

Palworld is an extremely successful game, but success can have a rather steep cost, as revealed today by Pocketpair, while the latest update has been released on Xbox.

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techraptor.net
NotoriousWhiz833d ago

Quick napkin math:

12 million sales of $20 = $24 mill
Server upkeep = $500k per month

48 months until bankruptcy.

This doesn't seem sustainable.

Software_Lover833d ago

Yeah, they need to find a different model. How many people are actually playing multiplayer? Most that I know setup their own dedicated server and play with friends or alone.

833d ago Replies(1)
elazz832d ago

Your math has problems.
12x20 = 240 million revenue
So the server upkeep shouldn't be a problem with 6 million dollars a year.

It is just that out of the 240 million, in some countries VAT is included in the sale price so they have to pay that. So that's 200 million left. And out of that 30% goes to Steam. So 130 million left. They also have development (people), licensing, utilities etc. costs. So yeah, getting server costs under control will become important.

NotoriousWhiz832d ago (Edited 832d ago )

Someone corrected my math earlier. I have no idea why their post got marked as spam, but that math was done minutes after I had woken up lol.

20°

'They Really Are Going the Pokémon Route' — Palworld Is Getting an Official Trading Card Game

Pocketpair has made the surprise announcement of an official Palworld Trading Card Game, due out this summer.

30°

Pocketpair won't publish games that use generative AI

Pocketpair communications director and publishing manager John Buckley explains how AI can harm even its most vocal detractors.

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gamedeveloper.com
40°

Palworld ‘Halloween’ update launches October 23

Pocketpair will release a Halloween-themed update for monster-catching open-world survival crafting game Palworld on October 23, the developer announced.