
The Exploding Barrel says:
"Don't do drugs kids; they ruin your mind-grapes. And don't think certain drugs are "more okay" than others. Marijuana leads to mushrooms, which leads to coke, which leads to crack, which leads to selling your sole on eBay to score some black tar heroine for the night. Video games are like drugs. The obsession can not only ruin your bank account but your social life if you are not careful. But how do people get into gaming in the first place? Simple really, through Gateway Games."

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.