
GDC Survey reveals that over 84% of developers are concerned over generative AI's ethical impact on the game industry.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Yeah the problem with AI is scary especially if it becomes a normal in the gaming industry.
Thought they said it was gonna be crap and won't take over what a person can do? How fast people change their tune, same with Valve which I knew they would.
I'm not too concerned if it ever comes to AI completely translating foreign games into English. From what I've been reading lately, sometimes the translators are changing the meaning entirely (sometimes for political reasons or to suit their own personal agenda), and have been doing this for a long, long time. Unfortunately it's going to be years and years before we get to that point.
Well in my opinion, A.I has already started taking lower level jobs in various fields which is certainly not a good development.
In my profession (legal) I leverage A.I to seamlessly peruse through complex & overwhelming volume files, to create an overview along with point analysis, synopsis and data search points.
This task would otherwise take 2 people many hours to compile a complete file as per above.
The arduous tasks of paralegals and trainee attorneys can now be done by the AI in a more efficient manner and at reduced time without the risk of comprising the client as the legal handling of the case remains with the handling attorney.
In other fields like programming, the first iteration of generative A.I allowed companies to replace people with copywriting skills or even in lower level marketing positions.
Certain designers lost their positions or roles as well due to the image generation. AI models like DALLE-3 and Midjourney among others.
With more capable models being introduced, even programmers (low level) can not be safe, as there are many no code AI tools that allow you to perform time consuming tasks such as Code optimizationCode translationCode interpretabilityvery easily.
In addition the new models allow content creators to employ less people or even use less tools nowadays as a single AI tool can handle content creation, subtitles, translation, video editing, text to speech or image to video or text to video etc.
The more advanced the main models become, the more feature they will embed, locking them behind subscription models (Googles Gemini model in Bard, chatgpt 4, Co-Pilot which is Bing with chatgpt, Twitter's Grok model, Amazon's Olympus etc)
So this is definitely going to affect more jobs in the future but there is a silver lining (if one can put it this way).
In game development, as the models advance, they could be used to create amazing diverse professional looking assets fast. This way the development time can be reduced (along with the costs to the detriment of the staff unfortunately) and games can be released at a faster rate.
This way we can replace asset flipping practices, procedurally generated worlds that are limited in scope and variety and even indie game worlds can be filled with lore that match current triple games with large budgets.
Just look at how the models have advanced in a few months. Midjourney version 6 is superior in any way to version 4 and DALLE -3 was a huge step over DALLE-2. The same is true for A.I text/image to video models like Runway, Genmo, PIKA Labs etc.
Some videos created by A.I now are on an acceptable level (whereas the first generation of videos were -to put it lightly- trippy and chaotic) and I am now seeing amazing movie or game trailers created entirely with A.I.
Hmmm game developers caring about ethics when it comes to AI taking some jobs, but they seem to forget ethics when it comes to all the crap they do to games now to make more and more money like macrotransactions, battle passes, dlc, premium currency and gambling for children