
Sony has been reported to be considering adding adaptive difficulty to all of its games. This feature would likely allow gamers to play more difficult games that usually have a skilled player barrier and also make it so hardcore gamers can get a good experience out of typically easier games.

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.
This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."
How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.
Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.
It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.
I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?
Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....
They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.
As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

Sony has started removing YouTube videos showing Concord running on fan-made custom servers, raising new questions about how far the company will go to shut down the community revival.
Did people really think they would let people potentially profit off of what THEY said was trash? It’s actually funny people even tried this

How the PlayStation maker lost—but still survived—gaming’s live-service struggle. The story about Sony's evolving strategy. Playing their strengths.
They can.
But don't combine it with their strengths.
HD2 has identity. I don't think Concord had. And Marathon seemed lacking it, too.
Dear god back when sony made highly underrated ones though. Socom, MAG, factions, uncharted 2 MP, resistance, warhawk, twisted metal, killzone 2+3....
I really wonder where they went wrong? The ps3 generation was amazing. It's just too bad cod and halo overtook the mp scene and these were all people played.
Sony could have struck gold if they never canceled the last of us 2 multiplayer, instead they wasted Billions of dollars on Concord.
I don't see an issue. I'm also sure it'd be an option that you could turn off to.
If optional yes
if not, awful idea
I don't have a problem with it. A number of games do this already depending on your playstyle.
Yes, duh.
If you can turn it off? Sure. If it's forced, no it's a terrible idea. Imagine wanting a tougher experience but because you die a few times the game lowers the difficulty. That kind of defeats the purpose of the harder difficulty.