
The total budget for Marvel's Spider-Man 2 was revealed in the recent Insomniac leaks to be $315 million, the team's most expensive game yet.

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

Former CEO describes lawsuit filed by Swedish pension fund as a "collateral attack" on Activision Blizzard.
Kotick Made $155 million from MS in the buyout, the little b*tch needs to stop whining. Thanks to this Microslop deal and massive industry consolidation thousands upon thousands of devs and other workers lost their livelihoods. This greedy piggie pervert needs shut up and f-off.

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.
It’s crazy how expensive AAA games are becoming to make. The game screams quality though so I believe it.
I mean this is beyond even the max price Microsoft would have paid for GP content. This is just further proof why Sony wouldn't want to put games on their SUB day one.
Spiderman 2 is not outstanding it's a good game but its very similar to 1st go on sites like reddit loads of players who bought saying the same ii loved it personally but it's not an outstanding game it's vet good one though
These budgets are insane and it's no wonder why developers are sticking with sequels or characters based on recognizable IPs.
This is why Square always puts out bizarre statements of games not meeting expectations because they more than likely didn't.
There has to be a better way to bring in the cost of games without sacrificing the scale and graphic quality we all expect with each new generation.
I personally don't see see how it can be done anytime soon but if this keeps up you're definitely going to see a lot less new IPs, GaaS models and more devs getting bought.
So 4.5M copies to break even and the rest is profit.