
Adam Braunstein writes: "Star Citizen is reaching for the stars when it comes to gameplay innovations. I believe that the result of a decade of work will be a game that we will talk about for a long time. It may very well be a long time to see the finished product, but I can see it. I can feel it. And I believe in it."

Another year has passed for Cloud Imperium Games and its growing space simulator, Star Citizen, and it has been a big year. The biggest ever.
"Full disclosure: the author of this article has backed Star Citizen’s crowdfunding campaign."
Can we stop calling it crowdfunding???? "Crowdfunding" is only valid when there's no product available for purchase.
Since popel are now able to buy a PRODUCT, it's simply called REVENUE. It's not an unreleased product anymore and hasn't been many years.
Cloud Imperium Games released Update Alpha 4.5 of the growing space simulator Star Citizen, adding a highly-anticipated feature.
It's beginning to look a lot like Griftmas.
Imagine buying in to this in your 20s and then, as you near, 40 years of age, there is still no difinitive release date for a finished game.
Today is Greycat Day at Star Citizen's Intergalactic Aerospace Expo 2955, and a new Greycat vehicle has been released.
Into game development and a lot in the pockets.
I wish I had a monster machine to run it and a room decked out like a spaceship. Until then it's Elite Dangerous on the couch.