
Since the dawn of time, game players could be categorized as one of two things -- winners or losers. If you perform well, you win a game. If you don't, you lose. It's as simple as that. Lately, however, we've seen a paradigm shift; now we are seeing games you can't lose. Or, more accurately, games that don't have any clear, defined "losing" state. We're used to the tried-and-true "game over" screen, but what if you can't get a game over? Would it still be a game?

The Outerhaven writes: Being fans of Fable, we decided to do an in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

The Outerhaven writes: An in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

The fourth game in the ‘BioShock’ series has been in development for more than a decade
Bioshock is one of my favourites franchises. I love all 3 games and have played each several times. I even have a room in my house that is loosely decorated around the theme of Bioshock (with a Lighthouse, coral models and postcards styled as though they are from both Rapture and Columbus).
And yet I am going to find it extremely difficult to get even remotely excited about any future episode in the series after all the problems this has had in its development cycle.
Leave the franchise alone. Remaster them again if you have to. Then put whatever talent you have to use on something brand new.
It sucks this game is in development hell because I love BioShock and would love a 4th game. I hope it turns out great, but I guess we'll see.
It's been in development hell since 2014. This is nothing new. It saddens me because it's one of my favorite series. At this point, Judas may end up releasing first.
Bioshock 4 (if it ever comes out) will probably still look and play like a Bioshock game, but without Kevin, it might miss that spark that made the originals so special. Honestly, Judas might end up feeling more like the real spiritual successor.
It's Game Over for Game Over...
I wrote a related essay a while back:
http://www.escapistmagazine...
Nice story. I really like the idea behind this. Nice thought process and another solid story by thegamereviews.com
No
It's the Beggining
Nice article.