
I went back to Redfall long after it was written off by the gaming community, and I'm so happy I did. Is Redfall good now? Find out here.

Paul Tassi: "Sony recently reiterated its commitment to live service games with one big hit last year (Helldivers 2), one big cancellation (The Last of Us Factions) and one big failure (Concord). It’s no great surprise it is continuing down this road, given the way the industry is trending and the limited shelf life of its famed single player games. But it immediately made me think of a game that Sony is allegedly releasing that I have to believe is pre-destined to fail, Fairgame$."
Fairgame$ feels like it's destined to flop out the gate- that initial trailer felt full of that same instantly-dated 'fight The Man with a ragtag team of weirdos' energy that was prevalent in Sega's Hyenas (which they wisely cancelled.) Unlike Marathon I just don't see this standing a chance.

Some of the biggest success stories in the history of gaming have happened during this generation of gaming. At the same time, some of the biggest flops in the history of gaming have also happened during this generation of gaming. To this end, a few games particularly stick out as, unfortunately, disastrous flops for those who made the games, sold the games, and ultimately, for many that played the games.
What a strange, short list. There have been many more games that arrived DOA, were never released, didn’t make their budget back, etc. Why cherry pick these games? Is this list based on the size of internet hate boners?
Skull and Bones gets my vote, at this point just completely remake AC Black Flag. If the Concord developers had made the game free to play, and toned down the in your face messaging via the mods and design choices, this game could have been serviceable eventually. I never understand why pandering to 5% of your audience and giving the finger to the other 95% seems like a good idea to these people. They never seem to learn. Disney has lost 1/3rd of its value and they keep doubling down on political messaging. I don’t get it.

Arkane Austin has just released Game Update 4, the final patch for Redfall which is 16GB in size and adds an Offline Mode.
I'm not interested in this game but i think it's great they added the offline mode for those who are.
When i first tried it... it gave me a headache with its frame rate and pacing. The update did a good job of mitigating those issue and its been rather fun at times. Still seems like there is more work to be done but otherwise this is at least how it should have been from the beginning. if it was... things would have turned out differently.
I went back to it as well, and having good fun with my friend that actually bought it for $8.
I'm in the same boat as Darth, at launch it gave me a headache, I'm not even sure if it was 30fps, and the enemies were to spaced out with bad AI. Since then they added more enemies, fixed some of their AI(getting stuck behind cars and such) up'ed the FPS, now I'm having fun.
They still need to add more weapon variety, and better rewards for completing nest and such. I keep getting low level items that are to easily dismissed . They also need to fix some of the interface, like the map market on the map screen sucks. With some fixes they can make it a solid 7 or 8 out of 10 game.
There's nothing to find out. The game hasn't gotten any actual update that makes it worth buying. Just some general fixes, but it's still an incomplete game, they sold you an incomplete game, knowingly, and hyped it up, and lied about it. Stop letting these things slide.
The gu s when fired sound very weak
omg people still talking about this pos