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Ex-Rockstar Dev Sheds Light on Long Lost Game Agent's Development Troubles

Former Rockstar Games technical director Obbe Vermeij has shed light on the developer's long lost spy thriller Agent, which was announced as a PlayStation 3 exclusive in 2009 but has since disappeared.

Christopher908d ago

I know it's just one person's words, but love to see a game someone paid you to develop being called a 'distraction'.

isarai908d ago

Yeah, like I get that they want to prioritize their baby GTA but still, you're getting paid to do it.

Profchaos908d ago

I think that it's tied up in internal politics given that GTA 4 was being developed alongside it Rockstar knew where it's money was coming from and Jimmy took resources away from GTA which is probably why it was considered a distraction also reading his blog more it seems that a huge chunk of the team was burnt out in GTA in general by the time Sam Andreas shipped so Jimmy presented a more traditional level based game using different rendering techniques and tools something new that everyone wanted to work on rather than another GTA

OtterX908d ago

It's a real shame, I would have liked to see how Rockstar would have pulled off a "Bond" game, with their own twists and pedigree of polish.

porkChop908d ago

Sony didn't pay them to develop it. Sony abandoned LA Noire after spending $20M funding it. When Rockstar decided to publish the game Sony wanted their money back. Instead of paying out $20M (or possibly go to court) they agreed on an exclusive game instead.

+ Show (1) more replyLast reply 908d ago
-Foxtrot908d ago

He calls it a distraction but I always assumed they were the ones who went to Sony and made the deal because they wanted L.A Noire to be multiplatform and moved Sony's deal with L.A Noire to something else.

Kind of their way of going "would you rather have a game developed by a studio outside Rockstar or a game made from us directly".

Profchaos908d ago

His blog is really fascinating an actual peak behind the curtain of Rockstar back in the day these guys are probably the most secretive development studio in existence

TheColbertinator907d ago

We all knew it was scrapped but the idea alone blew my mind. I had full confidence Rockstar could make Agent a great game.

RhinoGamer88907d ago

Rockstar leadership...the egos...must have been a huge challenge. Having worked in the games industry, I have to say it is exhausting constantly having to prove your point/position. Everyone on the team has a strong (I know best) opinion, and if are in leadership and don't abide them...look out. Now imagine managing the egos/dictates of the Houser bros!

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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Jin_Sakai19d ago (Edited 19d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio19d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing19d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9219d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit19d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing19d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9219d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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