120°

Microsoft Bringing AI-Enhanced Game Developer Tools to Xbox

Microsoft is looking to expand its AI endeavors into its gaming arm, as it announced today it is partnering with Inworld AI to create game development tools for Xbox that will allow developers to create AI-enhanced characters and more.

Spotted by The Verge, this multiyear partnership will allow Xbox developers leverage artificial intelligence as part of their game development. Specifically, Inworld AI will leverage this partnership to prioritize development on an AI design copilot as well as the AI character runtime engine, which can be used to create new storylines, among other things.

Inworld AI's character engine should sound familiar to some, as veteran modder Bloc told us in an interview in August that he used the Inworld Character Engine tool to create the AI-powered GTA 5 story mod Sentient Streets before Take-Two shut it down.

shadowT842d ago (Edited 842d ago )

more AI generated empty planets for Starfield!

Sciurus_vulgaris841d ago (Edited 841d ago )

Procedurally generated landscapes are not uncommon in open worlds. The Guerrila Games used procedural tech to assist in the creation of the Horizon series ( https://m.youtube.com/watch... )AI could be used to further supplement the work done by developers when creating levels and maps.

Einhander1972841d ago

You're misrepresenting auto generation with what AI is and does, an how it's being used.

peppeaccardo841d ago

The Powaaaa of the cloud !!! ... ah No.. scratch that !!!. :P

Gamingsince1981840d ago

AI can't do any worse a job at making games than MS already, I imagine it will be better at it considering it doesn't think about money first before making its decisions, well unless they put in the prompt to add in as much monetisation as possible.

Eonjay841d ago

As a developer myself, I am fearful that AI will make devs redundant in the eyes of Publishers.

RAFTECH26841d ago

Another Win. Keep it coming xbox!

shinoff2183841d ago

How is that a win. The probability of people being cut out of jobs is not a win idc how you look at it.

RAFTECH26841d ago

Probability?

Why don’t u stick with reality that Sony is the one firing people

Einhander1972841d ago (Edited 841d ago )

Microsoft to fire 10,000 employees including Xbox game developers

https://www.tweaktown.com/n...

Microsoft lays off employees in Xbox, wargame simulation divisions
https://www.washingtonpost....

Microsoft Lays Off Over 600 Employees Across Xbox, Mixed Reality Divisions: Report
https://www.outlookindia.co...

So PlayStation laid off about 10 contractors and Bungie laid off 100 people (not forced by Sony)

But keep in mind that since 2020 PlayStation has hired nearly 500 people across thier gaming and other PlayStation affiliated companies as well as Bungie went from around 900 people to 1100 since they were purchased by PlayStation.

So Microsoft is down around 12000 people and PlayStation is up hundreds.

And Microsoft was laying off people while collecting record profits.

BeRich233841d ago

Why are you comparing Microsoft to playstation and not xbox to playstation?

RAFTECH26841d ago

That’s a reach.

Compare Xbox to PlayStation
Not Microsoft to PlayStation

Silly

raWfodog840d ago (Edited 840d ago )

@BeRich and @Raftech,

Not sure if you comprehended what Einhander posted but each of those links they posted included mentions of Xbox layoffs.

Knightofelemia841d ago

The day the XBox sent a Terminator into the past to kill Sara Connor.

Show all comments (19)
30°

The clicker-base-building adventure, ‘Outpath’, is out now for consoles

"GrabTheGames and Silver Lining Interactive are excited to announce that Outpath hasofficially launched onto Nintendo Switch, PlayStation 5, and Xbox Series X/S." - GrabTheGames and Silver Lining Interactive.

30°

Neverness To Everness Preview | The Outerhaven

Neverness To Everness is a Gacha game that has inspiration from Grand Theft Auto. Drive through its city as you discover mystery after mystery.

Read Full Story >>
theouterhaven.net
20°
7.5

Under the Island Review [Capsule Computers]

Travis Bruno of Capsule Computers writes:

"There’s a reason some classic games never go out of style and part of it is thanks to the fact that, not only were they revolutionary at their time, they happen to be the very same games that modern day developers look to for inspiration. One such indie developer, Slime King Games, has clearly taken a lot of inspiration for their first ever game Under the Island, looking to put their own spin on things and set players out on an island spanning adventure filled with puzzles, collectables, and four key objects to find scattered across the land. The question is, does this indie game stand up on its own or does it fall short of what it aspires to hearken back to?"

Read Full Story >>
capsulecomputers.com.au