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RPGamer: Blue Dragon Plus Impressions

Co-developed by Lost Odyssey's FeelPlus+ and Heroes of Mana's Brownie Brown, Blue Dragon Plus follows in the footsteps of Final Fantasy XII: Revenant Wings and Heroes of Mana as a real-time tactical RPG. The story takes place one year after the end of Blue Dragon and features almost all of the characters from that title. This time around all of the game's playable characters have shadows for use in combat, and there are enemy characters that can use them as well.

PS360WII6357d ago

Wow sounds impressive. I kind of like these rts rpg type mix for a game

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RPG Deals 9/19 – 9/25

As always, Russ hunts down the best places with the best prices for your RPG needs.

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Thunderbolt Review: Blue Dragon Plus

When Ignition picked up the rights for Blue Dragon Plus back in 2008, it wouldn't be far wrong to admit a few eyebrows were raised across the gaming scene. Not only had the aesthetically pleasing 360 original Blue Dragon failed to launch the JRPG genre on the new hardware, there was little indication that a sequel would be making an appearance so soon, especially on the smaller screens of the DS, and in the form of an RPG/RTS hybrid.

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thunderboltgames.com
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RewiredMind Review: Blue Dragon Plus

RWM writes: "Blue Dragon is a strange series. Decent game ideas but nothing new or innovative. Enjoyable game play with unbelievably irritating characters. The shadow ranks are interesting but only need to be levelled to around 36 in the 360 version - making any further advancement pointless beyond the achievements gained. Why do that? Why not reward people for slaving away at your game for hours? Where's my ultimate shadow skill for hitting rank 99? I'll do it for the right reward…I bred Chocobos for DAYS to get Knights of the Round. Reward me for my dedication damn you! These and other frustrations led to me getting very close to the end of Blue Dragon, but never finishing it."

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rewiredmind.com