Digital Foundry has the full lowdown on the quality of the Xbox Series X and Series S ports of Alan Wake 2.

Here's everything announced and revealed during The Galaxies Spring Showcase 2026, including Echoes of Aincrad, Hell Let Loose: Vietnam, Northgard: Battlegrounds, Kitaria Fables 2, Phasmophobia x Alan Wake 2, and much more.
DF: "Alan Wake 2 is one of our games of the generation - a proper technical showcase - but with the arrival of Sony's upgraded PSSR upscaler, it's also a key proving ground for the capabilities of the revised technology. In its 60fps performance mode, the game's complex foliage, dense geometry and demanding lighting are paired with an internal 864p resolution, upscaled to 4K. It's a challenge that the original PSSR couldn't handle, sometimes comparing unfavourably with the original FSR2. However, the upgraded PSSR is a revelation by comparison."
I've already completed this game and everything else there is to do in it sadly, so I have no need to go back and enjoy the added enhancements that the new PSSR brings to this game. But I definitely want to go back and check out Control as I still haven't finished up all the DLC for that yet.
It's mad they can take a 864p image and make it close to a 4K image. This tech is gonna do so much for console gaming
Strange that the other story on the frontpage with AI upscaling involved is receiving a hugely negative response in the comments but a Playstation AI upscaler story...well that's just great!

CONTROL Ultimate Edition and Alan Wake 2 will support new PSSR.
This more advanced version of PSSR will soon be available to all PlayStation 5 Pro owners, bringing noticeable improvements in image stability clarity of motion.
Explore the Oldest House and Bright Falls with a new level of visual fidelity.
Such a weird post by them. Apparently they just mean the system wide toggle. Which is perfectly fine. This is based off a post they made after this post.
IMPRESSIVE!!! O.o
This video is a hard punch in the face of all Series S haters and lazy developers!
The most demanding current gen game to date runs GREAT on the Series S!
The Series X version has the superior performance over the PS5 version! The Series X on performance mode maintain consistent 60fps while the PS5 will run at the 50´s most of the time.
But we heard that the Series S was supposed to hold back the Series X version!
So how the Series X version is the superior port compared to the PS5? XD
Congrats Remedy! You guys did a remarkable work!
Only issue I’m having with the ps5 version currently is the per pixel shimmering that they had with Control albeit to a lesser extent.
It’s far worse in Alan Wake 2. What’s strange is they put that issue down to the way ray path tracing works with Control but Alan Wake 2 has no ray tracing on PS5. Kind of wish I’d bought it on PC though, however I probably would have needed to buy a new graphics card along with it.
Unless developers are lazy or incompetent, a multiplat game will run better on the more powerful console.
Question should be, why don't all mutiplat games run better on the most powerful console? Incompetence, laziness or something else $$$...
Gonna be honest, the only person I've seen play the game on Xbox had a bunch of bugs. Either the game is poorly optimized for the Xbox or the Xbox is just not as good at running it, not sure but I had no bugs on the PS5 for what it's worth.