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Microsoft Unveils Windows Updates, New Xbox Games

The Consumer Electronics Show began yesterday in Las Vegas, and technology columnist Rob Pegoraro is reporting on the action on washingtonpost.com's Faster Forward blog. Here are some excerpts from reports on the keynote address.

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washingtonpost.com
SlippyMadFrog6351d ago

Kodu looks interesting. It's a shame that people are branding it as a knock-off of LBP which isn't the case. It would be cool if the comunity games people create with it will be free.

thereapersson6351d ago

I actually think you can do a lot more with Boku than you can with LBP, but that they are also two totally different games. I don't get why people compare the two; it's like comparing LBP with Garry's Mod. It doesn't make much sense, IMO.

And yeah, I agree with your free games comment. Let's hope MS opens their community aspect to free distribution of this user-created content. It's currently one of the things that Sony has an advantage in.

chasuk086351d ago

I hope the game has a story mode or it will be terrible. Same with lbp. If LBP never had a story mode it would be very boring. Not everyone wants to create a level.

FarEastOrient6351d ago

Have you seen Kudo? They were showing this game's engine last year and it doesn't look as pretty as Little Big Planet and it won't be as physics based as LBP. Good direction to expand for Microsoft, but this is more to eat at the casual crowd from the Wiis than Sony's people.

AAACE56350d ago

If that game is being called a LBP knock-off... this is going to get ugly!

I'll watch from the sidelines, since my opinion gets misunderstood no matter what I say.

+ Show (1) more replyLast reply 6350d ago
akaFullMetal6351d ago

kodu sounds good like lbp, but are people going to use it though??? i know alot of people play lbp. Hopefully this gets as much praise as lbp did.

callahan096350d ago

It won't. LittleBigPlanet came with a plethora of levels and content created by the creators, which served to provide fun and value to those who bought the game, as well as inspire them with a glimpse at what you can achieve with the creation tools. Kodu lacks the charm of LittleBigPlanet (Sackboy, Stephen Fry, and the graphical style), for one. For another, it's going to lack the inspiring and fun levels of the creators. It won't be nearly as good as LittleBigPlanet for those reasons.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer39d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde37d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy38d ago

And then MK1 killed it again.

DivineHand12537d ago (Edited 37d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net