
As of December 22, 2008 Nvidia has a contract with 2k Games to use the new PhysX-technology in up coming game releases such as Borderlands, which will be the one of the first titles in which to have the real-time physics.

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.
"which will be the one of the first titles in which to have the real-time physics"
So physics in other games aren't real time ?
edit: Thx matthewsvaughan , when I was typing this there was no 2nd post in there :)
I mean how awesome is submitting news from forums posts.(sarcasm)