
With Vive Cosmos discontinued in the US and its other PC VR headsets over $1000, has HTC Vive left consumer VR behind?

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

TG writes: If you’ve ever wanted that chaotic, large-scale modern warfare feeling from Battlefield but in full VR immersion, Forefront delivers it better than anything else currently available on Quest.
Could this be the reason why people are looking at using PSVR2 on PC?
Compared to some other headsets it’s more affordable, and have features others do not like headset haptic feedback.
Both HTC and Valve have gone the wrong direction. Oculus got it right with the Quest. VR can't see any kind of real growth without lowering the cost of entry. Make an affordable standalone headset that can still tether to a PC and provide a proper PCVR experience. Valve and HTC have focused on the ultra premium market without understanding that there's no market until people can get their foot in the door and try VR.
Vr isn’t all the rage ppl want it to be. Like the former vr people love it, but mainstream gaming is a bit of a different story. Realistically it’s killer apps are either simulation type things or out of the game space altogether. I’ve tried 3 headsets for gaming including psvr2 and it’s always the same thing; into it while it’s new, then I kinda start playing other stuff and coming back it and then it ends up sitting in my closet cuz I don’t want to set it up and get the hand things out and scan the room and then play a game that I wasn’t dying to play but that’s what’s on offer if you want to use your new headset.
I dunno. I guess I’m just not that into vr stuff even tho I want to be.
Not that I'm an expert, but HTC did wonders for VR progressing the technology much further than oculus at the time. Was way more accurate. Soon ocolus and HTC themselves would have multiple revisions but for a long while nothing came close to an HTC vive.
This is according to majority reviews I never played.
I only ever played psvr1 from a friend's. It was great but slightly fuzzy picture quality for my liking.
The new one on put an end to that whilst equaling £1000 HTC vive pro basically for £549 so I'd say bargain technically.