
What is it about cult games that makes them what they are? Is it luck or is there some quality they all share? If there is, perhaps we can identify it and use it to find and predict the classics of the future.

Nightdive’s remake masterfully preserves Citadel’s oppressive atmosphere and ingenious UI, yet the Switch 2 port lacks technical refinement.
"Nightdive Studios — renowned video game remaster developer and subsidiary of Atari® — proudly announced yesterday that its award-winning sci-fi horror action remake of the classic System Shock is now available on Nintendo Switch and Nintendo Switch 2." - Nightdive Studios.
All I've ever wanted in life was Night Dive to remake Deus Ex. Unfortunately we get Aspyr.

Ilari Kuittinen and Gregory Louden of Returnal developer Housemarque have revealed during an interview with Eurogamer at the studio’s 30th anniversary event last week that it has no plans to develop live-service or free-to-play games, “as long as people are buying premium games.”
Both great games.
System Shock remake seems like it’s been in development forever but I hope it’s made well and doesn’t feel too dated.
I haven’t played it in a long long time it was almost 20 years ago when I was also a PC gamer.
Returnal is also an amazing game. Great fast paced fun and the world , story and atmosphere with top notch gameplay.
Definitely recommend Returnal and if you haven’t played the original System Shock games I’d recommend trying to the remake I have it preordered.
Returnal was very good technically but had it not been a souls like I think it could have been incredible.
There is fun to be had with Returnal and it is a very challenging game that rewards perfection. I haven't completed it as yet and I would not recommend anyone pay full price for this game.
It is simply not for everyone especially when there are plenty of other great PS5 games out there. The problems I have with it is that the story is cryptic and it is a rouge like not a souls game. If you die and don't have any special items in your inventory to give you a second chance, you have to start from the first level. There is no respawning at the last bonfire.
There should be a mode in this game to make it less of a rouge like where you can spawn like the From Software games to make it more accessible instead of losing all your loot and progress.
Not that I am hating on the genre because I enjoyed Risk of rain 2 and Wizard of Legend. What made those games great is that even though they were rouge like, the length of the game is reasonable. Returning feels like a full length game with rouge like elements. A mistake in my opinion.