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120°

Hi-Fi Rush is a Game Where Controller Vibration Actually Matters

Because of its reliance on timing button presses with music, Hi-FI Rush is a title that benefits from having controller vibration turned on.

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gamerant.com
Nitrowolf21194d ago

I mean, that's basically all rhythm games

GoodGuy091194d ago

Also make sure whatever sound device you're using has no bad lag. Very important to the enjoyment of the game. I wish the game did a sound test for me at first and had no idea why my input was so off.

ApocalypseShadow1194d ago

Interesting to know. Might have benefited even more on the Dual Sense controller where its vibration exceeds other controllers on console.

porkChop1194d ago

The DualSense excels at creating a sort of sensation or feeling. Vibrating to the beat of the music wouldn't benefit at all, it's just standard vibration at that point.

giovonni1194d ago

Naw, the way this game is setup it would actually be dope. I wouldn’t want it to vibrate too much. Like I said earlier the game does a great job staying in beat even the character snaps, and stays with it in idle. It would be great if the vibration’s sensitivity was based upon a completed combo.

ApocalypseShadow1194d ago (Edited 1194d ago )

Pork, you know this game would have benefited more on Dual Sense.

I mean, I don't know, Sony's controller has extra feedback that has proven to be more fun and immersive than the Xbox controller.

I mean. Hmmm.. a music rhythm game could have benefited from a speaker built into Dual Sense for extra immersion would it not? Music seems to work great coming from speakers.

The motion tracking in the Dual Sense could have also added some type of extra gameplay to this game don't you think? Same with the triggers.

You know you can't deny it. The game not coming to PS5? I'm fine with that. But the facts are sitting right in front of your face. This game would have benefited from Sony's controller more.

Fishy Fingers1194d ago (Edited 1194d ago )

I play PS5 PC ports with a dual sense. Triggers are nice, think the heptic is..... what it is, each to their own.

But biggin' up a controller for its built in speaker or having motion control. Thats a LOL in my book. I'd drop both for some battery life.

porkChop1194d ago

I love how you were specifically talking about vibration, but now you're moving the goal post to include the speaker, triggers, and the motion controls. Could the speaker, triggers, and motion add to the game? Absolutely, no argument there, they probably could have done some cool stuff. But vibrating to the music wouldn't benefit from haptic feedback because it's just emulating the music beat. The vibrations would essentially be the exact same.

ApocalypseShadow1194d ago (Edited 1194d ago )

No goal posts. Dual Sense has proven to be more immersive than the Xbox controller. No one talks about the Xbox controller. At all. For vibration. For anything.

Sony's controller would not just vibrate for this game but could do so across the controller in different ways. The other features are just icing on the cake that embarrass the Xbox controller.

Keep denying it though. Doesn't matter. The facts are there. A multiplatform releases of this game would have also proven my statements. But we know that's not going to happen. I'm still right though.

The fact that everyone disagreed with your statement that "it's just standard vibration" is just denying the facts.

giovonni1194d ago

I with you on this one. That’s too much feed back for my taste. The whole game is one big song

1194d ago
1194d ago Replies(2)
porkChop1194d ago

"Embarrass" Xbox? Do you hear yourself? You're acting like a baby screaming because someone took your pacifier. It's an article about how a controller vibrates in sync to the beat of the music. Yet you've gone out of your way to bring console war bs into it because your controller would vibrate better. JFC, get help. People like you are what give gamers such a bad reputation.

ApocalypseShadow1194d ago (Edited 1194d ago )

Who's screaming Johnny? Am I typing big? No.

Prove that the vibration on Xbox has been well received over Dual Sense this generation? It hasn't.

Pull any links. Provide any articles. Dual Sense has done a better job at vibration among the other features. Xbox fans just can't admit it just like they can't admit game pass cannibalizes game sales. Or about Microsoft has done nothing this generation but take away games.

People like you can't prove otherwise. So you go after me personally. That's when you know you got nothing. Personal attacks without any facts.

Reasonably and logically you have nothing. But I can prove easily that this game would have done better on Dual Sense. Am I afraid to come into an Xbox article and say it? Nope.

porkChop1193d ago

"Prove that the vibration on Xbox has been well received over Dual Sense this generation? It hasn't.

Pull any links. Provide any articles. Dual Sense has done a better job at vibration among the other features. Xbox fans just can't admit it"

Why would I have to prove something I never said? At no point did I compare Xbox and PS. *You* did. I said that the vibration would be the same regardless of haptic feedback or controller, because it's true. A simple pulse of vibration to the beat of the music will not benefit from haptic feedback because that's not what haptic feedback is meant for.

The haptics would just output a normal vibration pulse, like they do if you play a PS4 game with a DualSense. The vibration is being used to keep the player in sync with the rhythm of the music. It's designed that way to aid gameplay, not create a feeling. That isn't going to change suddenly just because a controller has haptics.

+ Show (2) more repliesLast reply 1193d ago
giovonni1194d ago

It’s better, but the game does a good job staying in rhythm

4Sh0w1194d ago

Yeah I know some people turn the vibration off when playing certain games especially FPS competitively but Ive always liked the little sensory feedback when performing tasks or taking damage in games. Its definitely perfect for a rhythm game like HiFi Rush you can literally feel the beat. Love it.

40°

Hi-Fi Rush Has Been Rated For Nintendo Switch

Krafton and Tango Gameworks' rhythm-based action game, Hi-Fi Rush, has been rated for the Nintendo Switch.

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twistedvoxel.com
50°

Hi-Fi RUSH physical edition pre-orders open January 16

Pre-orders for the long-awaited physical edition of Hi-Fi RUSH will go live via Limited Run Games from January 16 to March 1, the distributor announced.

LucasRuinedChildhood135d ago (Edited 135d ago )

Even though I buy almost everything digitally, I kind of feel like buying this just because they might patch the game someday due the music licensing issues, and use the "streamer mode" as a backup.

That existing has always seemed a bit too convenient to me. haha. This is one of my favourite games. Have never bought anything from Limited Run Games due to their poor reputation though.

GamerRN134d ago

Hopefully it's gotten a next Gen upgrade, because I would love to go finish this one

Blastoise134d ago (Edited 134d ago )

Limited Run Games can crash and burn. I still remember when they fired someone for following conservative accounts and being excited for Hogwarts Legacy. And they take a year and a half to ship their trash products anyway

Killer2020UK134d ago

Link please, always worth backing up claims like this with evidence otherwise it descends into a shouting match.

jznrpg134d ago (Edited 134d ago )

I’ve bought many games over the years from them. The only delays I’ve seen is from the developers because Limited Run puts the full game on disc and devs had DLC they wanted printed with the game. I don’t buy every game so I can’t speak for every release but the games I have bought always show up during the general time frame they have stated. They’re not a perfect company like any other but I do like some of the games they offer that otherwise wouldn’t get a physical copy.

badz149134d ago

that's way more reasonable than I though. I might give it a go

northpaws134d ago

I kinda don't want to get this one because the studio is gone, so none of the money will go to the people that deserve it.

fan_of_gaming134d ago

Tango Gameworks isn't gone, Krafton bought them from Microsoft

LucasRuinedChildhood134d ago

I think the terms of service changed to Krafton instead of Bethesda in-game, and the money would be going to Tango.

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70°

[Notice] Change in Service Operator for Hi-Fi RUSH

Krafton: "Dear Hi-Fi RUSH fans,
We would like to inform you that the service operator of Hi-Fi RUSH will be changing from Bethesda Softworks to KRAFTON. This transition will begin on November 14, 2025, at 9:00 AM (KST)."

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support.krafton.com