180°

PlayStation 5 accessibility controller kit ‘Project Leonardo

Sony Interactive Entertainment has announced "Project Leonardo," an accessibility controller kit for PlayStation 5 that aims to make gaming more accessible for players with disabilities.

Inverno1143d ago

That's what I've been waiting for. I'm not disabled, but it makes me glad they finally got around to making a controller for those who are physically impaired.

toxic-inferno1142d ago

I feel exactly the same. Although this isn't for me, I've always found it quite disappointing (and as a PlayStation gamer, almost embarrassing) that Sony has never released an accessibility controller in the same vein as Microsoft's excellent Xbox accessibility controller.

SullysCigar1142d ago

In fairness, Sony's games have been leading the charge on accessibility for many years now, where MS offerings like Halo have left much to be desired, so it's swings and roundabouts.

Brazz1143d ago

Sony and Xbox, both hve great accessibility options... Nintendo lags behind

Orchard1143d ago ShowReplies(1)
Amplitude1142d ago

Yesss I'm buying this for rhythm games

SullysCigar1142d ago

NOW you name makes sense to me. Effing LOVED that game lol

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70°

Sony's Bluepoint Closure Should Concern Every PS Studios Fan

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.

This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."

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CrashMania17h ago

How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.

Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.

Extermin8or3_13h ago

You say "no body wanted" but we don't actually know if the Devs were the ones to pitch it. For all we know

Elda12h ago

If that was the case you would have thought Sony would have told Bluepoint no & had them make the God Of War trilogy remake instead while having Santa Monica Studios concentrate on the next God Of War & what ever else they're working on. A Bloodborne remake/remaster would have definitely printed Sony millions. It seems the upper management doesn't care what the fans think including them making awful business decisions. To take Bluepoint under their wing for 5 years & dismantle them is crazy work, Sony should have auctioned Bluepoint off to to a company that could really use them.

-Foxtrot12h ago

If the really did pitch it then they would have wanted their own IP for being a brand new game, not using someone else’s IP when it’s not a remake this time.

CrashMania12h ago

I mean I guess, but doubt that a small team of 70 wanted to do a live service game, I don't buy it personally, but we'll never 100% know.

Scissorman12h ago(Edited 12h ago)

i think you are half right. sony became hyper-focused on live service games and given that, studios would then pitch live service games because those projects were the most likely to be greenlit by the higher ups. now, as for what the hell bluepoint was working on since their god of war game was cancelled is beyond me. it's just increasingly frustrating when sony just announced a god of remake which is still in its infancy when bluepoint could have been working on it for years and likely would have shipped it by now.

MDTunkown8h ago

We had a god of war mp in the past and it didn’t do well back then with less competition so doubtful people wanted a live service game especially from devs that made some top tier remakes

+ Show (2) more repliesLast reply 8h ago
neutralgamer199228m ago(Edited 26m ago)

Everyone keeps asking for a Bloodborne remaster or remake — a game that genuinely deserves preservation and modernization. Instead, we got a remake of The Last of Us and then a remaster of The Last of Us Part II, both of which were already recent and widely available. That decision feels tone-deaf. It’s hard not to question priorities when so many legacy titles are untouched.

Bluepoint built its reputation on honoring PlayStation’s history. They were masters at remakes and remasters. There is an entire catalog — from PS1, PS2, and PS3 eras — that fans would celebrate. Yet instead of leveraging that strength, they were redirected toward live service ambitions. Six years later, there’s nothing to show, and now the studio is gone. That’s not just disappointing — it feels like wasted potential.

Sony Bend is another example. Days Gone 2 wasn’t greenlit, and the studio was reportedly shifted toward live service. Years later, that project was canceled, and they’re back at square one. That’s years of development time lost in a generation that already feels light on first-party output.

What’s even more concerning is the broader shift. PlayStation used to thrive on bold, risk-taking single-player projects and strong Japanese creative influence. Now the strategy appears more Western-focused and heavily driven by the live service model — where multiple failures are acceptable as long as one becomes a breakout success.

Competition used to push Sony to take creative risks. The PS3 vs. Xbox 360 era forced innovation. Today, Xbox has shifted direction, Nintendo operates independently in its own lane, and Sony doesn’t feel the same competitive pressure. Without that tension, the urgency to push boundaries seems diminished.

The frustration many fans feel isn’t just about one remake or one canceled project — it’s about a sense that PlayStation’s identity is drifting. And while loyalty is natural, defending every decision without criticism doesn’t help the platform grow.

It’s not anger because we hate PlayStation. It’s frustration because we care about what it used to represent

Jack tretton
Shawn laden
Andrew house
Kaz
Shu Yoshida

These people aren't walking through the doors anymore

Relientk7715h ago

It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.

I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?

Stevonidas13h ago

I immediately recalled when they shut down Japan Studio. I don’t understand why any studio would agree to be acquired by Sony, EA, or Microsoft with their history of studio closures.

11h ago
FTLmaster13h ago

Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....

Lightning7710h ago

They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.

Miacosa9h ago

As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

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30°

Ubisoft Toronto lays off 40 employees, Splinter Cell remake still in development

The company says these reductions are part of its larger cost-cutting plan that included a major restructuring and the closure of its Halifax studio.

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PRIMORDUS5h ago

Just lay off the whole video game industry that's how it looks. Everything is filled with greed and AI shit all over.

90°

Sony's PS5-Era Studio Acquisition Spree Has Been A Disaster

Kotaku writes: "So many teams were told to pivot to live-service, only for that plan to blow up in Sony’s face, and now it’s having to deal with all of that and is doing so in the fashion you’d expect from a large multinational corporation: layoffs, cuts, closures, and shutdowns."

1d 3h ago Replies(1)
Goodguy011d 2h ago

Greed, overconfidence, agendas, western focused, and live service really changed em...6 years and barely any knockouts as great as the previous gens...what a generation ps5 has.

PlayStation needs restructuring. Make Japan their main HQ and focus again. It's what made the previous gens so special and of great quality without all this BS. Bluepoint being closed down among their other great smaller studios has really gotten me disappointed in them.

Relientk7716h ago

I completely agree with this and it needs to happen. Japan Studio and Bluepoint should have never been closed in the first place. What stupid decisions.

neutralgamer199234m ago

As a Playstation fan who moved over to Pc few years back coming to see this news is just sad man. This isn't our playstation. Sadly this time around there is no xbox360 to push Sony towards what made them special. Now playstation is just another company

Blue point games closure hits hard because they were masters of remakes and remssters. If only Sony would have offered them their legacy catalog and said go nuts remakes/remasters older games. Instead Sony bend and bluepoint were both pushed towards live service and 6 years in we have yet to see any returns and now BP is closed. Gaming overall is dying, what we grew up with don't exist, a lot of the great talent in big studios have left/retired and new people just don't have the passion. They are all about inclusion, agendas and treating it like a job instead of believing in their passion

I will miss the PS2/3/360 Era that was the golden age where risks were allowed now it's all about over budgets and playing it safe

isarai_lee1d 1h ago

This entire generation has been a wash so far, when it comes to next gen they're going to have to redeem themselves before I actually buy it.

23h agoReplies(5)
ravens5215h ago

Fckn Jim Ryan and Herman Hulst, The deadly dumb duo. I dislike those guys for what they've done to Sony. Fire this man, seriously.

MayorPauline9h ago

The problem is Sony is making record profits so I don't see them forcing him out.

Lexreborn215h ago

I’ve seen a lot of upset over bluepoints closure, and I have to ask. Wasn’t blue points main point to be the studio that converted their games to PC and Remakes. I know the rumor of them having a GAAS GoW is out there but even that being said, they were pretty much just doing that.

If most of the studios are doing their own remakes now (Santa Monica) and most games that are worth a damn are already remade and updated. That would just leave them with an original game. Which I don’t think we’ve heard anything pitched from them since they were acquired.

arkard14h ago

There are loads of ps1/Ps2 games that could be remade. If they wouldn't have been forced to do a GaaS title I'm sure we would have got another remake of something else.

Lexreborn28h ago

That still doesn’t really say a lot, again, if the studios behind the games are being remade by the developers who made the game. And the same studio now being familiar with making their PC ports day and date without outsourcing to bluepoint.

The question remains what evidence do we have to support that bluepoint ever had a functional new IP to leverage after they didn’t deliver the GaaS title they were put on?

This is a fair question to ask, because again aside from Demon Souls there’s been nothing else I heard from this studio in the pipeline. And if ports and remakes was all they had that’s unfortunately kind of on them for not having something to standout with and rally interest.

arkard4h ago

It's not up to them to say what they were working on, all that has to be approved by Sony. As devs depart, I'm willing to bet what happened will leak out. We will find out if they were mandated to do a GaaS or if it was their idea. But to act like there isn't a single game in Sony backlog that could be remade is disingenuous.

Lexreborn244m ago

I never said there isn’t work to be done or that there wasn’t remakes that could’ve been made. I said, there hasn’t been any showings from them to suggests they were working on anything as an independent studio. And all of this hate seems manufactured.

If your best argument is that we will have to wait for leaks on what they were working on to be angry at the closure. Then you are asking me to be angry over nothing until something is provided.

That’s disingenuous, not me asking WHAT were they up to before hand. Again, all I knew they were good for was remakes and remasters of content that other studios technically could do themselves.

So, since you have only told me what you wish they did on games you also did not have evidence of existing. I’m not very pressed to say anything on this studios closure except I wish the best for the impacted employees.

11h ago
ChunkyMonk1h ago

no one, its dead. Except on PC lol

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