
This should be a story that any MMO player is intimately acquainted with. You've just picked up an awesome new MMO and have been flying through the levels. It's gripping you and you really want to share it with your friends. Then you realize the fatal problem that occurs with most MMOs -- you're too high level and you don't want to wait for your friends to catch up.
With Final Fantasy XI, this was the brutal nature of the game. Being one or two levels away from your party resulted in decreased exp for everyone involved. Being three levels or more meant the party just didn't work at all and experience was ruined for everyone. It was unbearably hard to get parties, because everyone had to be within 2 levels of one another. With the recent advent of level sync, however, those days are long gone.

The latest update for Final Fantasy XI Online, the 'November Update', is now live across all platforms where the game is playable.
Can't believe this game is still getting updates 21 years after it launched. That's crazy! XI remains the only main numbered FF that I haven't played.
Wish they'd release it for PS4, 5, Xboxes and Switch - it ran on ps2 and still works on potato PCs so should run well everywhere

Live service games are vehemently criticized and companies need to rethink & prioritize respectful game design for consumer benefit.
Gabe says not being publicly owned is a huge part of what makes Valve so successful.
"The whole point of being a privately held company is to eliminate another source of noise in the signal between the consumers and producers of a good."
Looks at Destiny 2 > I used to go into a store to find a game. Now I go into a game and find a store.
"Bungie reportedly expressed concerns over how engaging The Last of Us multiplayer project was"
Bungie at GDC "Beware of overdelivering, quality doesn't matter, a live service being fast is more important than quality"
meh
That's kind of the GaaS whole thing, though. This is like telling wolves to stop behaving like wolves.
The issue is that journalists mostly ignored this issue as it was arising. Games like Overwatch were considered exciting until lesser news websites and organisations began taking opinion pieces on the problem. From then it’s just gotten worse.
This is why I won't spend money on a lot of these games, not only do they nickle and dime you at every opportunity, but a lot of these games have a very short life span, not many of them survive for multiple years like Fortnite has.
I also feel like most MMOs in generally are more aqueduct in terms of content, for what you pay, I feel like a lot of them give you a decent amount to enjoy.

SQUARE ENIX® announced that the January version update for FINAL FANTASY® XI Online is now available. #FFXI #JRPG #MMORPG @SquareEnix
I think I speak for the entirety of humanity when I say this update announcement doubles as a reminder that this game still exists.
I'm honestly surprising it's still going. I have some of my most fond memories in gaming on this game. And I've been gaming for over 25 years.
I wish I had the time to keep playing it, but I just can't. Good on SE continuing to support it after all this time.
if you're into being punished and made to work for what you want, that is.
So I love it actually... started playing only 8 months ago. It's gone thru so many recent changes that it's not really even the same game I started playing.
They really made it way easier to enjoy the game they made at a quicker (better) pace.