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Making Pokémon 3D Was A Mistake

Pokémon’s shift to 3D was a big mistake, as the series’ roots in 2D design make it difficult to transfer important game mechanics into a 3D overworld.

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screenrant.com
CrimsonWing691261d ago

why do other games pull off 3D monster collecting JRPG games just fine? Look at Jade Cocoon and Shin Megami Tensei for examples.

FallenAngel19841261d ago

Answer should be obvious.

No other videogame franchise is as merchandise driven as Pokémon

50°

All of Pokemon's DLC ranked, from best to worst

NE: "We take a look at all the DLC ever released for main series Pokemon games since 2019 and rank them from worst to best."

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nintendoeverything.com
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80°

Why Pokemon Scarlet and Violet feel like new games on Nintendo Switch 2

NE: "We look at Pokemon Scarlet and Violet's performance patches on Nintendo Switch 2 and evaluate how they improve the games."

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nintendoeverything.com
jznrpg292d ago

What a massive difference /s

291d ago
Pergele291d ago

Wow, it's 60 FPS instead of 30! Should've been in the first place.

gold_drake291d ago

the game still looks like its from 4 gens ago ha.

Darkseeker291d ago

It's still not worth replaying once you're done with it.

50°

Playing Monster Hunter Stories Made Me Realize How Lazy Pokémon Has Become

MHHQ: Monster Hunter Stories is the perfect example of how an old creature collector formula can evolve into something full of depth and dynamism.

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monsterhunterhq.com
gerbintosh293d ago (Edited 293d ago )

Surpsied you juat realized this now. Pokemon has been the Madden of RPG games for a while now