
That Gaming Site looks at what Rare might announce in 2009 with only two confirmed projects, what else might they be working on? They also look at the possibility of them being Microsoft's lead studio in 2009.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
Hopefully something that doesn't involve a Bear on wheels
I really hope they bring all their classics on XBL, especially Conkers.
Honestly who cares about what Rare's next project is, they haven't made a decent game in ages
Donkey Kong 64, put that on XBL. But is that possible? I know Rare made the game but doesn't Nintendo own the character?
Diddy Kong Racing. Same problem as Donkey Kong.
I'd like to see a new Conker, or Diddy Kong racing 2.
Nintendo's biggest mistake was selling Rare and it was Microsoft's mistake for buying them