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140°

The Callisto Protocol PC Experience Is an Unacceptable Stutterfest

Wccftech tested The Callisto Protocol PC. Sadly, it's an unacceptable stutterfest between shader compilation issues, unoptimized ray tracing, and more.

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wccftech.com
FPS_D3TH1268d ago

Glad I’ve decided to wait two weeks before buying any game I think I may want these days.

thecodingart1268d ago

Ever since Windows 11, Im consistently seeing articles on stutter due to direct x shader compilation and other things. Weren’t PC gamers always bragging about having the best experience?

Fishy Fingers1267d ago (Edited 1267d ago )

Nothing to do with Win11, its the same on Win10. There is a simple command line edit that helps things out. But its a common UE issue when games dont compile shaders.

Eonjay1267d ago

It seems to have more to do with DiretX 12 and it's lower level requirements. While one can assume that developers will get better at handling and hiding shader computation under DX 12., The only real sure way to avoid stutter would be for games to require pre compilation before starting the game.

thecodingart1267d ago

@Eonjay you are spot on. Not sure why people attack UE for this, but there was an API change in Direct X that delegated optimizations in this area to the API consumers. It used to do the optimizations internally.

EvertonFC1267d ago

The point is you shouldn't have to do a simple command line edit, that's the Devs job.
I imagine all PC elitists know how to do that but what about other PC players who might be new to gaming ? Wait for fixes ?
One thing I always found when I PC gamed years ago was you were constantly in forums trying to find fixes for things.
So glad I went console in the end, so much easier to just be buy a game and play.

Profchaos1267d ago

It's been a huge problem with ue4 optimisation.

IanTH1267d ago (Edited 1267d ago )

I think we both know every platform has issues at some point, especially as devs have to stretch themselves out over multiple versions. Hell, even this exact game has performance struggles & missing features on the Series X, so it isn't like consoles are an automatic salve. Like console issues, a lot of problems come down to devs/optimization.

Some games never get improved, and on console that's generally the end of that. On PC, mods will normally come out to improve something in the event devs abandon it. If it's an optimization issue, worst case it can generally be overcome by throwing gobs of money at high-end hardware or waiting for another GPU gen or two (see: Gotham Knights).

There are other times the locked hardware targets of consoles can be beneficial, and you'll generally have less issues overall that you may have to troubleshoot compared to PC (rare as they may be these days). But PC has other advantages, like choosing your resolution, frame-rate, graphics options, input method, access to mods, practically 100% backwards compatibility stretching back to the dawn of PC gaming...

It's kind of sad so many in the gaming community feel the need to throw out these kinds of preemptive jabs at one another. I understand these kinds of comments when made in response to a massive fanboy or PCMR jackass who puts other platforms down all the time, but unprovoked it seems a bit petty.

Elda1268d ago

I've been reading these types of articles when certain AAA games are released on PC. I thought PC was the best experience to play AAA video games.

Andrew3361267d ago

Did you just take the comment above yours and word it slightly differently?

1267d ago Replies(2)
Giblet_Head1267d ago (Edited 1267d ago )

Compared to standards on consoles, it absolutely is. Though personally I don't know many myself included that actually like gameplay that bother with AAA these days. Between corporate shenanigans, cutscene heavy movie-wannabe-nish and casual appeal they just aren't as fun as they use to be. Tend to stick with AA and Indies these days, at least they'll actually think outside the box and take risks.

anast1267d ago (Edited 1267d ago )

There's too much jank on PC comparing the price of entry. Don't kid yourself.

Giblet_Head1267d ago (Edited 1267d ago )

@anast Your trolling is absolutely weak. I take solace that you deprive yourself of anything good and subsist on casual garbage. Brb gonna go play something fun and challenging that you can't, for free. https://youtu.be/7UytG_91f4...

thecodingart1267d ago

I have a high end PC and have not experienced what you’re noting…

Giblet_Head1267d ago (Edited 1267d ago )

@thecodingart
Highly doubt that. You already blew your cover with your first ignorant comment. Has nothing to do with the OS.

generic-user-name1267d ago

"Though personally I don't know many myself included that actually like gameplay that bother with AAA these days."

Of course, if you like a AAA title that means you don't actually like gameplay. The gymnastics that must be performed are impressive.

Giblet_Head1267d ago (Edited 1267d ago )

@generic-user-name Yes. If all you consume is AAA then by the modern hyper-generic standards, you must dislike gameplay and potentially hate yourself enough to slog through such a such a shallow experience over and over and over again. Didn't use to be this way, but that's what you get with investor millions on the line. No room for innovation or risk, just mass appeal and corporate/player disconnect at the cost of just about everything that traditionally makes a game, a game.

thecodingart1267d ago (Edited 1267d ago )

It was actually quite a joke/troll comment above (fanboys are serious comical 👀). I have a 3090 Ti rig with an i9 and Asus ProArt motherboard. My gaming PC is happily sitting in my server rack. I also highly disagree with every note in your comment and calling me ignorant is quite hypocritical dont you think? Actually, it does have to do with the OS and nothing to do with UE. It tied into a few deprecated API for direct X, but hey… I hear you’re a dev too right ‽ UE does need to add optimizations that used to exist within Direct X itself. But the toot cause, again, isn’t UE… it’s changes to Direct X.

But seriously, it’s a >$3k rig and I absolutely find myself reaching for my ps5 99.9% of the time usually because of controller driver situations, performance or other things. I will be buying Need for speed unbound on the PC though (when onsale). Willing to bet I’ll be buying the dead space remake on ps5 …

anast1267d ago

@Giblet

You read like corny self-help guru.

You can do what you will this advice, but don't forget to thank me when it pays off for you.

Giblet_Head1267d ago (Edited 1267d ago )

@anast Try being way less transparent next time, also getting an actual clue for once wouldn't hurt.

+ Show (6) more repliesLast reply 1267d ago
anast1267d ago

It's not. It's the most finicky experience and janky, unless you have a top tier PC and even then it's no guarantee. If you don't have the money for a high end PC, you are better off just buying a console.

MadLad1267d ago

How much do you pay just to play online over a generation?

Yui_Suzumiya1267d ago (Edited 1267d ago )

I got a Samsung Galaxy Book Flex2 Alpha but only use it for eroge. I use my Switch OLED for everything else.

MadLad1267d ago

It is.
Some devs just suck at their job.

jznrpg1267d ago

I used to game on PC and consoles for many many years but now I just stick with PS and Nintendo . It’s my personal preference and it has nothing to do with money.
Just got tired of building new ones upgrading , drivers etc . I really hate Windows and it’s the only option for gaming really so I left it behind .
Also a lot of games I want to play aren’t on PC , there is less games on PC only that I want to play then back when I played on it .

That’s just me though . Plenty of reasons to go either route but I like my PS5 Switch combo .

+ Show (3) more repliesLast reply 1267d ago
1268d ago
AmUnRa1267d ago

Fear not, there is an update on his way for the PC version.

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50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage37d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman36d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb36d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.

40°

Epic Games Store Reveals December 24 Mystery Game as The Callisto Protocol

Epic Games Store December 24 mystery game is The Callisto Protocol, available free for 24 hours as part of the ongoing holiday giveaway event.

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twistedvoxel.com
230°

The Callisto Protocol Sales Are Reportedly In The Range Of 6 To 7 Million Copies

Sales of Krafton and Striking Distance Studios' The Callisto Protocol are reportedly in the range of 6 to 7 million copies.

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twistedvoxel.com
CrashMania276d ago (Edited 276d ago )

Yeah this isn't true, game was garbage no way it sold that much. Seen a lot of posts saying he was confusing it with player numbers, not sold copies. It went on discount really fast and was also on Plus and GP.

https://news.instant-gaming...

Espangerish275d ago

It wasn’t a classic or anything but still a good game. I enjoyed it personally.

These days it feels like if a game isnt brilliant it must therefore be terrible and everyone hates on it.

bsingle40275d ago

I hear ya, what's wrong with a decent game?

CrashMania275d ago

Maybe I was a bit harsh there, it's decent now, but didn't gel too well with me, I played it pre-release so it didn't help. I should have just stuck to pointing out the possible inconsistency lol.

Cacabunga275d ago

Too much for a terrible game blablabla.. thanks to all the fans who still believe and support SP games. The game isn’t perfect but waaaaay beyond average!!!

The_Hooligan275d ago (Edited 275d ago )

I agree. Back in the day, I played so many 7 and 8 rated games that were amazing. Hell, even some of the 6 rated games I played were good too. People forget that when someone reviews it, it is an opinion of that one person. Always trust your own instinct and give it a try. Now a days you can see videos, walkthroughs or someone live streaming the game to see for yourself if the gameplay is to your liking or not.

neutralgamer1992275d ago

Exactly if it's not 9/10 it's garbage. Back dying PS1, 2 and even 3 days there were some very good games which got 7/10. None of these games below got anywhere near 9/10

Singularity
Enslaved
Def jam
God hand
Dynasty warriors
Psi Ops
Freedom fighters
The punisher
Marvel ultimate alliance series
Red faction
Dark watch
Saints row
Binary domain
Spec Ops the line
Earlier yakuza games
Fracture
Time shift
Wet
Etc,,,,

+ Show (2) more repliesLast reply 275d ago
Lionsguard275d ago

Really? I didn't buy it but I got it for free from Humble Bundle and man, it really wasn't that bad at all. I was expecting premium garbage from the way people spoke about it. Sure the combat isn't Deadspace level but it was sure satisfying melee-ing them to death. I think they just tried to be Deadspace without being Deadspace but they really wanted to be Deadspace. Overall though the game wasn't nearly as terrible as people make it out to be.

darthv72274d ago

For a while, the game was deeply discounted at retail. So it's not out of the realm of possibility that it sold more when it was under $20. I found my copy for $10 at Best Buy.

DivineHand125275d ago

I actually played this game when it was added to ps plus. It was a 7/10 experience. If I played it at launch when it was 30 fps i would give it a 6/10.

True horror video game fans would probably give it an extra point.

BlackCountryBob275d ago

Makes me think a bit of Days Gone that it overall had good sales, but was steeply discounted very quickly and the majority of sales would have been for a much lower price so much less profitable than it would have been (assuming this doesn’t include me as a sale when I got it on PS+ but haven’t downloaded it, just added to library). I was still seeing Day One versions for sale new in the wrapper until this time last year.

TheGamersDojo275d ago

And this number is considered a failure!?

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