
DualShockers Writes "Gregorian chants, running streams, and falling rain make up an extremely relaxing soundscape."

Josh Sawyer, a veteran game developer and the director of Pentiment, shares advice on how to develop games more quickly and smoothly.

A vulnerability found in the Unity game engine has led to studio Obsidian Entertainment taking down five of its games, including the premium edition of its 2025 release Avowed.

Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?
Those are some great games. Icewind Dale I & II are underrated.
If Larian made Icewind Dale III, I'd lose my mind.
What a fantastic, thorough interview.
I think people don’t quite understand what asmr actually is. It’s not about being calm or relaxing. It’s about certain sounds triggering an effect in people that produces tingles or chills throughout their body. It stands for “autonomous sensory meridian response”. I know because I get it myself - anytime i hear writing on a chalkboard for example. I get tingles that start at the top of my head and go down my spine. Also happens to me when people handle crinkly plastic. For some people it’s chewing sounds or certain types of voices. No one knows why it happens. It’s not just relaxing sounds though. Those are just…. Relaxing sounds.