
Game Rant Writes "With a focus on story, characters, and setting, many fans may wonder why Pentiment doesn’t have voice acting, but the game doesn’t need it."

Josh Sawyer, a veteran game developer and the director of Pentiment, shares advice on how to develop games more quickly and smoothly.

A vulnerability found in the Unity game engine has led to studio Obsidian Entertainment taking down five of its games, including the premium edition of its 2025 release Avowed.

Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?
Those are some great games. Icewind Dale I & II are underrated.
If Larian made Icewind Dale III, I'd lose my mind.
What a fantastic, thorough interview.
They didn't want to pay for it.
budget
Budget filler
gamepass
Game is kinda trash without it.
Hope it gets the disco elysium treatment