
Both games dive into intense combat, refreshing stories, and extreme visuals, but only one of them end up leaving a more lasting impression.

Game music often lasts longer than the games themselves. Why soundtracks preserve gaming memories even after consoles and platforms fade.
A new Inographic has been revealed detailing player tendencies.
Is that looking... less tarnished?
definitely looks like it's running more stable now. Here's hoping the delay isn't too much longer for those who want to play it.
One of them has a compelling narrative and the other is just a Boss rush mode turned into a game.
Um. Theyre nothing alike. Different cuts entirely of the same gaming passion.
While I agree, they're very different games to the point there's room for both in any gamer's collection.
In my opinion, both are must haves. GOW runs beautifully though and is incredibly polished. It's pretty amazing on all fronts.
I enjoyed God of War more than Elden Ring. But Elden Ring is a great game too
"Only one of them end up with a more lasting impression" - You what? God of War only came out a week ago, how could you be sure of that?
I would argue Elden Ring is miles better. The exploration is the biggest gap between them. The amount of invisible walls blocking Kratos from otherwise clearly accessable chests in order to enable puzzles feels ancient now. It works well enough, sure, but in comparison to Elden Ring's exploration? No contest.
Elden Ring's platforming added a new dimension to the Souls formula. The older God of War games were better than the new ones in my opinion, and the removal of real platforming is a big part of that.
The combat in the newer God of War games is also inferior to the older ones if you ask me. It works well when fighting a single boss, but having to deal with minor enemies when they're coming up from behind isn't fun. I'm not a fan of having to rely on hearing "behind you!" or paying attention to the indicator when in combat. Having it all on screen was better. Didn't have that problem with any of the Souls games, and the amount of buildcrafting puts Elden Ring far ahead in terms of combat.
If God of War wins game of the year, it'll be yet another case where cutscenes and graphics prove more important than anything else.