IGN : Masterpiece. Pentiment is a clever Medieval detective story with a gorgeously-realized world that I can hardly recommend highly enough.

Josh Sawyer, a veteran game developer and the director of Pentiment, shares advice on how to develop games more quickly and smoothly.

A vulnerability found in the Unity game engine has led to studio Obsidian Entertainment taking down five of its games, including the premium edition of its 2025 release Avowed.

Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?
Those are some great games. Icewind Dale I & II are underrated.
If Larian made Icewind Dale III, I'd lose my mind.
What a fantastic, thorough interview.
Holy crap I did not see a 10/10 from IGN coming at all, I fully expected 8 at best.
Guess MS's 2022 isn't so bad after all, GOW:R and Elden Ring better watch out since GOTY won't be so easy now lol.
... keep faith in Obsidian, atleast.
It's a small game so it doesn't count as a game.
Unless Nintendo or Sony makes that game, then we could talk about a GOTY potential.
Though the high score to me the game looks boring.