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Meta's Horizon Worlds Pulling Less Than Half The Targeted Users

Meta's Horizon Worlds is struggling to retain its users, per the internal documents' figures. The worlds created by the users are barren.

ApocalypseShadow1304d ago

Lack of focus. They could focus on gaming and really go for it like a VR Nintendo. Build studios and games that push the headset. Or, focus on business and really push that with software and features. Show how being in VR can improve work and communication.

Instead, they are chasing everything at once. Trying to connect the virtual world with the real world with education, shopping, entertainment, social hubs, Windows productivity, etc. Only thing is, they only got one thing right: the tech in the headset. Everything else is lacking. Because they lack experience in gaming and business applications. They only recently acquired game studios and conceded to Microsoft for business applications instead of doing it themselves.

Also, giving employees headsets or subsidizing it isn't going to make them use it. Something has to be compelling for them to do so. Expecting them to get fit with it or play beat saber. That's not enough. Horizon has nothing exciting built from users when Facebook should have created something that draws users to the platform.

That's what I love about the up coming PS VR 2. It's only trying to be a gaming platform. It has a company behind it that specializes in award winning games. Sony works with 2nd and 3rd party developers who are making games. The headset has features that are for improving immersion in games. That focus is why Sony's headset has so much potential to be amazing.

Facebook losing users is a symptom of that lack of focus.

Profchaos1303d ago

Facebook user loss is probably more a symptom of the wider population coming to the realisation that social media like junk food is t good for you and turning away from it.

Metaverse is a retention attempt they don't care about games they want to retain people because their primary business is advertising and we are the product demographics of people served up on silver platters they just need to keep us busy and involved so they can continue to serve us up to advertising so why not a virtual world which always seems to focus on shopping and spending real world money

Christopher1303d ago

***Facebook user loss is probably more a symptom of the wider population coming to the realisation that social media like junk food is t good for you and turning away from it.***

Nope. It's just relegated to the older crowd with the much younger crows moving onto image/video-based social media apps.

Hofstaderman1303d ago

Reminds me of the issues that Second Life has. Initially everybody called that the Second Coming and big corporation had virtual offices in it but it tapered iff to a point where only dedicated enthusiasts still use it.

ravinash1303d ago

Then there was playstation Home.
Over the years different companies have tried the idea of creating a virtual world that people could live in.
The only problem is while your in the virtual world, you're still in the real world and no amount of covering your senses will change that. You have to take that head set off at some point.

90°

Insomniac's Delisted VR Games Are Back on the Meta Store

Insomniac: "An update about our VR titles: they're coming back to the Meta Store!

The affected games should be live again: Edge of Nowhere, Stormland, and Feral Rites. 🥽

VR players, we appreciate your patience while we work with Meta restore access to these games."

90°

GTA San Andreas VR Gets Shelved "Indefinitely" As Meta Focuses On Other Projects

In an unforeseen development, Meta has shelved GTA San Andreas VR to focus on other projects. The project may never come out in the future.

Deeeeznuuuts636d ago

Bring San Andreas to the PSVR2, please Rockstar and Sony, make it happen! I know it never will but that'd be so good

generic-user-name636d ago

Forget SA, bring GTA V and RDR2, PSVR2 can handle it.

jeromeface635d ago

someone who clearly doesn't understand how VR works... ^

VRTechTube635d ago

Disappointed to say the least. This is the one I was most looking forward to.

jjb1981635d ago

They will print money with this. They're gonna make another crap app that cost them millions in R&D.

160°

Meta Is Doing With VR What Apple And Sony Have Struggled To Do

Shaz from GL: "Where Sony is ramping down support for PSVR2, and Apple are reconsidering their future with the Vision Pro, Meta and the Quest 3 continue to shine."

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gameluster.com
ApocalypseShadow708d ago (Edited 708d ago )

I'll admit that Facebook is doing more for VR than others. But they also have blown over 50 billion dollars so far and growing in R&D, building the meta verse, buying up exclusives and underpricing their products below build price, to kill competition in the stand alone space. Sony and Valve aren't willing to go into the red at an unheard level to capture the market. We know Sony could build a stand alone device that beats Quest just by the features in PS VR 2 and the new stand alone headset they built. But the new Sony would rather build a device they can profit from day one.

But, Sony so far has profited on hardware and on software. They just don't seem willing to spend the money on marketing, selling under build price or spending millions on making in-house VR exclusives for PS VR 2. Which sucks big time. They're just letting 3rd parties and indies run the show.

Article also doesn't mention that Apple's headset is more a developers product than a mass market item. To say they are looking into making a cheaper one for the next iteration is speaking the obvious. Duh. That was always the case. Build something the public sees as quality not can't afford, then make another that the masses can afford. TVs, cars, cellphones etc all were once expensive. Now, they're cheap to buy with many options to choose from. And Apple isn't even selling VP as a VR headset. I'm well aware that Apple's true intentions is to build a device that pushes AR with VR as an option. Not build a VR device. Because they know eventually that they want to replace the cellphone with AR glasses or an AR headset. If they cared about games, they would have launched as a gaming device.

Lastly, Facebook launched Quest 3 last year. But has not mentioned how many they sold up to this point. Why is that? Besides Quest 2 selling more by being cheap, the market can't move forward until they start selling more Quest 3 headsets than 2. Maybe the new exclusive Batman and Hitman games will help. But we'll see.

Abnor_Mal707d ago

Not dead, but definitely on life support from the third party devs and PC crowd who may just purchase the headset.

Although I saw someone say that the module adapter will no allow haptics and adaptive triggers to work, but I don’t know if any of that is true.

Babadook7707d ago (Edited 707d ago )

Nope. Not yet.

It’s tough to say what its future will bring. There is still decent support. It seems to have sold decently too. Sony seems absent in a direct way though.

Jingsing707d ago

The issues Meta have is they are Meta. I'll never buy a Meta product, Every Quest headset they release is always a case of it's not quite there from a hardware perspective and the game content is mostly from indie devs. Selling what should be a AAA experience with C tier games is a non starter.

helicoptergirl708d ago

Meta is also Billions and billions in the hole in regards to VR. If Sony were to do what Meta has done, they'd be bankrupt

ChasterMies708d ago

Meta is losing billions on a business that theh will probably walk away from like they did the Facebook phone. Temper your expectations of your investments in Meta’s hardware.

franwex708d ago (Edited 708d ago )

I do wish Sony would release more for PSVR. It’s a neat product, but they don’t support it much. It may have the same fate as the Vita.

I know it’s two completely separate products as Vita was stand alone, and PSVR is a companion to PS consoles. More 1st party support would really boost it though.

InUrFoxHole708d ago (Edited 708d ago )

They are done supporting it. They're relying on pc to do it for them. Sony even paused production because it's not selling

Abnor_Mal707d ago

They paused production to get rid of inventory, doesn’t mean the headset isn’t selling, it’s just not selling as fast as Sony thought it would. But with their half assed approach to the headset and lack of first party games, it’s not surprising, saddening, but not surprising.

Meta out here buying up all the exclusives, this is the only part of the gaming market where I feel exclusives should not be a thing since the market is “still in its infancy”.

InUrFoxHole707d ago (Edited 707d ago )

That's exactly what it means... you think people are buying a headset with min support for the price of the console? It's done man. Sadly because like the vita the tech is good and deserved better

Chocoburger707d ago

I own PS VR 1, and it is packed with tons of games to pick from in nearly every genre you could think of. While the technology may be rudimentary compared to newer headsets, it still works, and is fun to play, which is what matters most.

Its a shame that PS VR 2 is having such a slow start, because the tech behind it is brilliant. Its currently on sale for $100 USD off, that needs to be a permanent price drop.

We need more first party games on PS VR 2, the fact that Jim Ryan shut down Sony London Studios right before he left was moronic, they should have been upgrading their hit game Blood & Truth for PS VR 2! What a stupid decision.