
Without stepping outside of the comfort zone, the medium of the videogame ill never experience true growth. Along with the usual fare, 2008 was a year of innovative and risky titles, but is Prince of Persia producer Ben Mattes' desire for recognition justified?

Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.
I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.
I bought Dead Space during launch window and I never bought a Mirror's Edge game .

The mind behind Prince of Persia shares his family’s life story as well as his own as a videogame developer in an emotional and very personal book.

With the release of The Lost Crown this week, let's take a look at every Prince of Persia game released since the series debuted.
... and yet, magazine like GamesTM and EDGE bashe dit on monor quibbles.
Couldnt they overlook these faults and see the wider picture? INNOVATION.
Mirror's edge was a bit too liner, and it was hash on the player. There was no safety net so to speak. But really, look at what it accomplished!
I'll be keeping Mirror's Edge for my collection. I'm just glad EA have decided to make a sequel - iron out those minor problems...
Because if EDGE and other reviewers had their way, we'd all be plkaying Mario till the end of days!
They say they want innovation, and yet when someone prodiuces it, they bash them over silly niggles.