
1UP: If you haven't heard of Scribblenauts yet, join us on this week's 1UP FM to help fix this hideous flaw in your existence. This new DS title from 5th Cell may look modest, but like the developer's previous handheld games -- the innovative if slightly disappointing Drawn to Life and the tragically overlooked Lock's Quest -- Scribblenauts brings a wholly unique and creative twist with its gameplay. Co-host Nick Suttner and I talk to creative designer Miah Slaczka and lead designer Matt Cox to find out just how deep their promise about the game containing any word we can imagine goes.
And though there may not be enough worth-mentioning releases this week to have a proper Shelf Life, we've still got a tightly packed show besides the feature. 1UP Community Manager Tina Sanchez is out sick, so everybody's favorite Anthony Gallegos drops in for what Nick has dubbed the "Malebag." To top things off, the full crew of Anthony, Ryan O'Donnell, Matt Chandronait, and Alice Liang gather for our final edition of Backlog focusing on Beyond Good and Evil. We talk about our experiences in the final areas of the game, ponder at the shocking cliffhanger ending, and speculate on what could be in store in the recently announced sequel. Hit up the 1UP FM blog for exact time stamps for each segment.

Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.

Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise