50°

Diary of a Manual: Part One

Whether you disc or download, the modern era of gaming has all but done away with paper. Manuals have gone the way of legend, relegated to cheap digital links or in-game button mapping. Collectors may still seek their complete editions with wide-eyed wonder, but how do you explain the appeal to a generation born without?

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dpadacademy.com
Orchard1235d ago

I used to spend so much time as a kid just reading the manual before playing my new game lol. Some were so well designed too, like the MGS manuals.

I do miss paper manuals, but it is better for the planet to no longer have them - plus digital games exist now, and tutorials are more in-game now than on paper which is an improvement.

P_Bomb1235d ago

It’s funny ain’t it? I buy more digital now than ever, games do make better use of in-game tutorials, but I still light up like a kid when I find an old manual!

Found The Immortal instructions the other day. Hard as hell game that I never owned, only rented. But I have the book for some reason lol. Into the vault it goes… 👍

TiredGamer1235d ago

And yet, paper manuals still exist, you just have to pay for them with premium offerings. Despite what most companies claim, cutting paper manuals (renewable resource) from plastic cases (non-renewable) was done only to cut costs. Game companies pocketed the change while force-feeding condescending in-game tutorials that we now have to slog through.

Cheers to the brilliant game manuals of the past that helped brighten my childhood days and drive the anticipation of playing a new game.

P_Bomb1235d ago (Edited 1235d ago )

It does seem like the premium packs are where it’s at. Still offering a lot of the maps ‘n’ books of old. Cyberpunk probably offset the cost of their manuals by the amount of pre-orders they had. What was it, 8 million?

Replayed a bit of AC Origins recently on GP and holy smokes it took a long time getting out of tutorial town and into the opening titles.

Sidewinder-1235d ago

Even now, it's good to peruse a digital manual while your game downloads on Steam.

P_Bomb1235d ago

Good point. Takes time to download/install some of these heavies. Perfect time to check out a few pages.

I literally had to take screenshots of the button mapping in RDR2. It had so many variables and the screen kept auto-scrolling through them. Got tired of waiting for the one I needed to come back around lol.

40°

An Update to Our Shared Commitment to Safer Gaming

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.

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sonyinteractive.com
40°

DLSS 3.8 vs 4.0 vs 4.5: Ultra Performance as Good as Native 4K

NVIDIA rolled out the DLSS 4.5 update at CES last week, adding 2nd Gen Transformer-based Super Resolution technology for all RTX GPUs. The performance scaling varies wildly across the older (RTX 20/RTX 30) and newer (RTX 40/RTX 50) GeForce RTX lineups. We tested NVIDIA’s next-gen upscaling solution across Cyberpunk 2077, Black Myth: Wukong, Oblivion Remastered, and KCD 2.

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pcoptimizedsettings.com
MrDead4d ago

I've been surprised by this, the difference between 4 and 4.5 is very noticeable. It's almost completely or has removed that weird dark ghosting that you'd get in foggy games like Silent Hill 2... and Cyberpunk mixed with a high res texture pack is jaw dropping in ultra 4k.

Also if anyone doesn't know I recommend DLSS swapper, it allows you to inject the latest DLSS version into older games.

batiti932d ago

totally useless since NVIDIA app release last year... It does force latest DLSS to global settings if you ask the app to do so.

MrDead2d ago

The NVidia app doesn't let you choose which version of, DLSS Frame Gen and DLSS Ray Reconstruction like DLSS Swapper does.

Goodguy013d ago

Quite amazing. But, this does probably mean devs will depend on ai even more for their supposed optimizations lol.

Neonridr3d ago

no offense to AMD, but this sort of stuff shows that they are always going to be playing catchup. I guess Nintendo can take advantage of some of these features.

badz1492d ago

With the Switch 2? NVidia can easily lock their proprietary tech to their latest GPUs and the Switch 2 will be stuck on 3.5 for 5 more years at least

Neonridr2d ago (Edited 2d ago )

4 and 4.5 are available on 2 and 3 series cards right now. The Switch GPU is based on 3 series architecture, meaning it has access to some of those features. Obviously not as much as the higher end cards, but still some.

TheDreamCorridor1d 19h ago (Edited 1d 19h ago )

"Better than native."

Native 4K in nearly all games nowadays is actually native resolution with forced temporal anti-aliasing.

TAA smears and blurs frames together to soften jagged edges.

Of course DLSS makes games look "better than native" because native alone without any competent AA methods makes games look horrible.

20°

LEGO Pokémon Arrives February 27th with Pikachu, Eevee, Venusaur, Charizard and Blastoise

LEGO Group and The Pokémon Company International have announced their first ever collection of LEGO Pokémon sets.

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nettosgameroom.com