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90°

Marvel's Spider-Man PC - A Patch Or Two Away From Perfection

Digital Foundry's in-depth tech breakdown - along with best settings - for this brilliant PC title. Developer Nixxes patched Marvel's Spider-Man a couple of hours before embargo on Wednesday, setting back our PC tech review, but the update was worth it and while a little more polish is required to get the game fully into shape, the release you'll be playing today definitely hits the spot. We've already covered the PC version in broad brush strokes, but today we can get a little more granular and offer up our optimised settings for delivering the best balance between performance and fidelity.

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eurogamer.net
PrinceOfAnger1379d ago

Good port by Nixxes

"The biggest upgrade of all? Hardware-accelerated ray tracing support. I'm happy to see a range of granular settings here, but very high exceeds the high setting typically used by PS5. Building geometry boiled down into flat textures on consoles are fully modelled on PC, texture quality is on an altogether different level quality, while the amount of associated world detail - and shadows - also get fully reflected, sometimes where PS5 has no reflections at all. Nixxes also offers PC users the chance to push out draw distance on objects/crowds/traffic beyond the console standard - and that ties into the level of detail/crowd/traffic settings I've already discussed. Just remember that the more you push RT, the higher the load on both GPU and CPU.

The biggest upgrade offered by PC concerns ray tracing, where we're looking at a night and day improvement in every single way."

XxINFERNUSxX1378d ago

"night and day improvement in every single way" This is what we need now from PC games. I do miss John Carmack when he was at ID. I remember when Doom 3 launched back in 2004 it looked like a CGI movie, and only the PC could run it at that time, with the Xbox port in 2005 it still was not that close to the PC version. I miss those days where PC games were truly a night and day difference.

RaidenBlack1378d ago

Yea, last time this happened was 2007, Crysis.
Other than that, we still have the debatable Star Citizen/Squadron 42, with its huge emphasis on details.

MadLad1378d ago

They literally had to go below "low" settings just to get the thing running on Xbox, and that was the most powerful console by a good margin.

darthv721379d ago

Well, since this analysis was done by Alex, it only made sense he left out steamdeck testing. He's not much of a fan so my guess is Tom (or Rich) will likely do that.

140°

Only nine franchises make up the top 20 all-time best-selling PlayStation chart in the US

In honour of PlayStation's 30th birthday yesterday in the US, data company Circana has dug out figures showing the top 20 best-selling PlayStation video games ever (date-range Jan 1995 to July 2025). Don't get too excited.

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eurogamer.net
JEECE253d ago

This is a great reminder of how game sales have become more concentrated in a smaller number of games/series over time. In the PS1/PS2 era a game was a success if it sold a million or a few million copies. The GTA games (3/Vice City/San Andreas) were pretty big outliers in selling as much as they did during the PS2 era. So in the minds of a lot of gamers something like FF VII feels like it was as big of a PS1 game as God of War 2018 was for PS4, but in reality far fewer people bought it (though it has obviously reached additional people through remasters, etc.).

StoneTitan252d ago

this was alwalys the case and will always be the case. with everything

253d ago
Zerobalance253d ago (Edited 253d ago )

What this says to me is, not many people are buying a PS to play PS exclusives. Like so many false narratives, like Xbox gamers don't buy games! It seems Playstation as a default system is a vanilla system to play call of duty, Minecraft, GTA games and a sports games.

badz149252d ago (Edited 252d ago )

if you look back into the PS history, it has always been the 3rd parties who sells the most games. it was just that the PS1 and PS2 were so dominant that many of those 3rd party games were exclusives. so, back during the PS1 and PS2 days, the strategy was "to sell as many consoles as possible in order to sell more 1st party exclusives" to ride on that wave. The strategy to push many 1st party exclusives to sell consoles only started with the PS3 when many of those prior 3rd party exclusives went multiplat but more accurately, it started with the PSP.

Sony saw with the PSP, which was being trounced in sales by the DS, that 3rd party exclusives are hard to come by if you're not dominating the market. So they started building more 1st party games and when the PS3 were facing difficulties in sales, they knew they had to rely on their own to differentiate the PS3 from the 360. So the strategy back then changed to "release more 1st party exclusives in order to sell more consoles".

the only manufacturer that is still consistently selling their hardware to play 1st party exclusives, is Nintendo, and that was because they gave up the armrace for power thus they can't rely on 3rd parties anymore as all multiplats play better on competing consoles. AND that's also why they are the most ominous in going after emulators and also patent trolling!

so, you're not wrong there, but not an "aha!" moment or anything. it has been this way since the last, at least, 15 years for Playstation.

252d ago
Deathdeliverer252d ago

@zerobalance

So... what this tells you is that Call of duty, being the absolute check writer that it is, has been outsold by Last of us, God of war, 2 Spider man games..... Saying Playstation exclusives doesn't sell is like saying call of duty doesn't sell because they have outsold some of iterations. Does that make sense to you?

253d ago
253d ago
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30°

Modder Adds Multiplayer To Marvel's Spider-Man PC, Closest Thing To Canceled The Great Web Project

A modder has added multiplayer to Marvel's Spider-Man Remastered on PC, giving us the closest thing to the canceled The Great Web project.

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twistedvoxel.com
110°

Marvel's Spider-Man Remastered Multiplayer Mod Takes Shape and Looks Solid So Far

A Marvel's Spider-Man Remastered multiplayer mod is in development by the community, and there's even early gameplay footage.

511d ago