
The Elder Scrolls Online's upcoming Update 35 is adding new dungeons and other content along with overhauling how basic attacks deal damage.
Season Zero: Dawn and Dusk is now live for all platforms (including PC/Mac, Xbox, and PlayStation), kicking off a new era for The Elder Scrolls Online. This inaugural Season is live from April 2 until July 8 and lays the foundation for all future Seasons by introducing new reward systems, the first wave of player-focused improvements, class and combat redesigns, new zones and challenges, and more.

Check out some of the rewards you can unlock and acquire in ESO’s first ever Tamriel Tome, arriving April 2, 2026.
Get an in-depth view of the future of ESO with the 2026 Seasons Direct, followed by two developer and community member roundtables. Join the team at ZeniMax Online Studios as they share the many ways ESO is evolving with new adventures, stories, challenges, and systems, plus get your first look at each Season arriving in 2026. A new age for The Elder Scrolls Online is about to begin!
I got excited and thought they were going to improve combat animations, combat physics, combat audio, and make it to where walls can actually stop things, but those improvements are too expensive I suppose... None of this is major or worth reinstalling this service for now.
They are nerfing light attack weaving and minimizing the gap between new players and experienced players. I guess this makes the game more “accessible”, but consequently lowers the player skill cap. There can be a substantial dps delta between a new lvl 50 just learning their class and someone with 1000s of hours of perfecting the art of weaving. As much as I personally suck at weaving, this is a stupid change…. punishing the experienced by babying the new.
Easily the best mmo