
You can keep a boss fight challenging without overcomplicating it.

With the 2025 Wccftech Awards GOTY, Clair Obscur: Expedition 33 surpassed Elden Ring as the most awarded game of all time.

Sandfall Interactive's Clair Obscur: Expedition 33 has overtaken FromSoftware's Elden Ring as the most awarded Game of the Year of all time.
Awesome! Well deserved for this masterpiece and easily the best game of last year in my opinion. Also the soundtrack is beyond incredible and I find myself listening to it often ever since playing the game.
It definitely had my vote for best game. What a moving story and wonderful voice cast. Seriously a joy to have been able to enjoy this game.
Turns out that making a game with love and just making it great is all you need. Especially implementing some of gamings greatest mechanics that were once loved but forgotten. Sandfall deserves it.
A new Inographic has been revealed detailing player tendencies.
This is like saying simulation racing games are better than arcade racing games which are in turn better than kart racing games. They all serve their own purpose and their own audience needs. There is no right or wrong here.
I get the author may prefer Cuphead boss fights over Elden Ring, I just want to say what I did to remind others that there isn't one "right answer" to game design.
Really non sense comparison....
You’re comparing side scrolling Boss Battles of a Contra nature to a 3D game’s boss battles? What’s next, Mario bosses are better than Final Fantasy bosses?
Apples to Sumo Oranges comparison .
I know the elden ring stans wont accept it but it really does imo. Each phase is so unique and different where as elden ring bosses are essentially just hit run wait for big telling attacks roll hit repeat.