
Edge writes: "It's one of the great contradictions of the brutally progressive world of videogames that playing it safe is never really playing it safe.
Now, more than ever, a game without an obvious gimmick is a hard sell, and while Naughty Dog's Uncharted: Drake's Fortune had an embarrassment of virtues, with vivid animation, a pleasantly hammy matinee story and a charming protagonist who hadn't been over-designed to the point of shrill caricature, some found it too easy to dismiss the game as a cocktail of influences with little to truly call its own."
In a list of games that defined the PlayStation 3, Uncharted 2: Among Thieves would certainly be one of the top contenders. The blockbuster sequel to 2007’s Uncharted: Drake’s Fortune not only received critical acclaim and became a massive hit for Sony’s third console when it was released 15 years ago on October 13th, 2009, but it also cemented Naughty Dog’s future as a developer of cinematic, story-driven action-adventure games as opposed to its history of colorful platformers like Crash Bandicoot and Jak and Daxter from previous PlayStation generations. To this day, Uncharted 2 stands as one of the PS3’s best exclusives and one of the most important PlayStation games of all time.
It is for sure my favorite game in the series. It's such a blast to play. The train levels still hold up and are fun as hell as well as the entire game.
Still remember the first gameplay video ... shooting the chasing truck and then the beautiful visuals & details whilst traversing the dilapidated Nepal streets ... perfection
Too bad Sony never ported the trilogy to PC ...
I'll say, the PS3 really did sequels better than people give it credit for. Resistance 2, Uncharted 2, Motorstorm Pacific Rift, Infamous 2... all were better than their initial offerings and still hold up to this day.

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,
Chris, Joseph, and Josh celebrate Active Quest’s 100th episode by discussing their favorite games of all time.
interesting read...seems Naughty Dog is gonna really up the ante with this game...can't wait...
This part is interesting, amongst the while read:
Drake’s always been a lead with appealingly limited powers, but the technology behind Among Thieves brings his regular struggles and good-natured desperation to life far more vividly than the first game could. “Uncharted used 30 per cent of the PS3’s SPUs, and this time we’re maxing it out,” says Balestra. “That means we can blend and switch animations a lot quicker, and we have more facial joints in-game for characters to react with believable expressions.”
So are they going full 100%?
This is exciting as well:
"Recent changes to Naughty Dog’s Uncharted Engine 2.0 allow for a layering of far more detailed animation, and the result is a hero who gives off a palpable air of forever operating on the outer limits of his skills. He gasps as he pulls himself up over ridges, pants with exertion while scrambling out of the way of gunfire, and is constantly muttering under his breath after near-misses."
and
"While the first Uncharted would have lobbed a handful of enemies at Drake to be cleared out before putting him up against a bit of lonely clambering, Among Thieves’ real breakthrough is that it can now combine both seamlessly, allowing Drake to climb up behind an enemy stationed on top of a wall and yank him into the street below, or take out distant soldiers while lurching between buildings, using shop signs not only as handholds, but as useful pieces of cover."
“Uncharted used 30 per cent of the PS3’s SPUs, and this time we’re maxing it out,” says Balestra. - there you have it, PS3 maxed
Cracking preview! Some of the things been implemented or improved upon sounds fantastic! This preview just made this my number one most looked forward game for 2009.