
Videogamer writes: "Ever fancied killing Frodo Baggins as a terrifying Nazgûl? Of course you have. Ever fancied burning holes in Elvish faces as the demon Balrog? Of course you have. And so has Pandemic Studios. Hence, The Lord of the Rings: Conquest, the upcoming action game from the team behind the Star Wars: Battlefront games. Following our recent hands-on preview, we thought we'd have a chat with director Eric "Giz" Gewirtz to get some last ditch info before the review hits the internet, and find out if he's got any concerns about rewriting The Lord of the Rings history book.
VideoGamer.com: Thanks for taking the time to answer some of our questions. The game has been confirmed for 360, PS3, PC and Nintendo DS. Why aren't you guys doing a Wii version and is there any chance of a Wii version coming later?
Eric "Giz" Gewirtz: We wanted to focus on the core mechanics of the game, which as you can tell, lean heavily on the Battlefront-style game play. Because of this, there was a decision to go in the direction we did, without Wii. That said, we know we have a legion of fans who own Nintendo systems. We believe the DS game will deliver an addicting fun game play experience, that gamers currently can't find for the platform."

Game Rant Writes "Lord of the Rings: Conquest was like a fantasy take on Battlefront, and the concept really needs to be revisited in another Middle-earth title."
Hell no, it's time for proper LOTR single player open world RPG, and a new battle for middle earth RTS
It would be good if it was like conquest but we know it would be filled with microtransactions and battle passes. So no.

The Lord of the Rings would make a brilliant open world, single-player RPG, filled with loot, lore and stories of the player's adventures!
I cannot express how much I would like an open world Lord of the Rings along the lines of Skyrim.

Sam Smith: ''With the recent travesty known as Aliens: Colonial Marines making us pine for what could have been, Play have decided to take a look back at five games that could have been so much more. There’s no real order to these, all of them were pretty rubbish.''
Haha, too funny that Colonial Marines made the list. And I remember Lair. I wanted to love that game. I bought it after they patched the controls. Despite that it was still sooo bad. It had gorgeous cut scenes though.
I'd had replaced something with Haze personally.
It wasn't as bad as some listed here but it wasn't quite what it should and could had been either--and like Lair was an actual exclusive. I can honestly say the only thing I really remember about Haze was it had something to do with Nectar and bee color motifs... and I had forgotten about it almost completely until reading this.
Now that the PS4 controller has way way improved motion controls, its probable that we could see a better Lair coming out for it.
i think Lair is worth trying. people say it sucks before they tried it out. i liked the sixaxis implementation it works quite well and graphics weren't bad at all.
and how stupid is it to say PS3 disappointment where only one of the games if exclusive ?
Ive never played Lair myself, but I always wanted to.
Well until all the harsh reviews came in atleast saying the controls didnt work...
WHAT IF... LAIR controls worked perfectly?
What then?