
TeamXbox writes: "The quest to create the ultimate real-time strategy game for consoles trudges along, but Creative Assembly – creators of another innovative RTS series, Total War - think they may have hit upon a solution.
Of course it involves control; the single biggest issue facing the genre on console gaming machines. And the control system that Creative Assembly has devised is definitely different than anything else you've seen in a game like this. Strangely, the game it reminds me of more than anything is Madden 2006 and its QB Vision system; a cone of vision that allows you to select something that falls within it as you sweep around. Different, yes. Intuitive and effective? That remains to be seen with a more complete play-through."

The RTS genre has had a rough ride on consoles through the years, but which are the 7 best games available today?

The Black Panel writes: In this (very special) Christmas episode of Australia’s grooviest gaming podcast, the team tackle Sadistic Santa, The Year in Review, Reader Recollections and much more!

Kim Sellentin, Producer behind Medieval II Total War: Kingdoms at SEGA Studios Australia, discusses her start as a QA tester, her approach of cultivating a learning culture in the studio, and strategies for current and future producers.