Games with 3D content pipelines as vast, complex, and intense as Halo Infinite push the limits and demand robust rendering solutions. AAA games need tools capable of optimizing and rendering vast worlds quickly, smoothly, and efficiently. 343i utilized Simplygon to optimize the massive environments in Halo Infinite to ensure the game renders the world perfectly, while running smoothly at the target frame rate on any platform.
Join our friend Poly for a walk through the many features of Simplygon to see how you can reduce the time and cost of 3D content production.

GamesRadar+ - "The Future Games Show is set to return this June as part of a trilogy of presentations showing off a huge suite of upcoming games.
The Future Games Show itself is set to take place on Saturday, June 6. The Future Games Show Summer Showcase will air at 12:00 PDT / 15:00 EDT / 20:00 BST, and you can expect more world premiers, exclusive trailers, and demo drops from a range of exciting studios as the show streams across Twitch, YouTube, Twitter, and Steam."

New conference for entertainment execs and leaders includes sessions from the MLB, Roblox, IGN Entertainment, Warner Bros. and Story Kitchen.

Xbox Game Camp Minneapolis 2026 is coming to Best Buy Teen Tech Centers in June. The immersive learning program will bring together 50 participants ages 18 – 19. Participants will experience the key aspects of the game development lifecycle from concept to playable prototype.
Lol are they really using halo infinite as the example? Game runs like ass on PC compared to other better looking open world games.