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Why Nintendo Switch Shouldn’t Worry (Much) About Steam Deck

(Opinion): MP1st takes a look as to why shouldn't Nintendo worry about the Steam Deck eating the Nintendo Switch's breakfast.

Neonridr1552d ago

Because the PC market has never been a threat to console gaming. Sure it's a handheld, so naturally there will be comparisons, but outside of emulation (which isn't 100% perfect and certainly not legal if you don't own the games) you aren't getting the 1st party experience you would buy for a Switch anyways. I have both, they both serve different needs. I use my Steam Deck for playing my Steam library when I'm not at the computer, or in bed. I play my Switch to play Switch games.

It'll do reasonably well sales wise, but it's not going to sniff the same level of success as the Switch.

That being said, I hope Nintendo is at least paying attention here. The next Switch has to be at the bare minimum the specs we are getting here in the Deck. That plus DLSS would do wonders.

ABizzel11552d ago (Edited 1552d ago )

I agree with you for the most part, basically it's two different systems for two different kind of gamers. Steam Deck has significantly more diversity to it being a handheld PC when it comes to games, apps, emulation (it's basically a NES - Switch + PS1 - "PS3" + All Sega consoles in one).

As far as the Switch 2 goes....if it's really that, then we kind of know the performance range if they continue with NVIDIA and Tegra.

We'd be looking at an 8-Core ARM CPU, backed by a 50% reduced Tegra Orin Ampere GPU likely around 800 GFLOPS - 1TFLOP handheld, and 1.6 TF - 2.048 TF docked (leaning towards the lower end of both of those since that would be 400MHz handheld / 800 MHz docked which are slightly higher than the original Switch, and a safe medium away from Orin 1GHz safe cap), with DLSS there to maximize performance and resolution in handheld mode, while aiming for 1080p - 1440p and up to 4K resolutions in docked mode.

So docked its basically XBO / PS4 / Steam Deck with dedicated hardware image reconstruction and resolution scaling. The hurdle is getting more 3rd party games up and running on ARM when all development will be on PS5 / SS / SX. Games that run at 1080 - 1440p @ 60fps, will likely be 720 DLSS @ 30fps Lowest settings on Switch 2, just because the performance difference is too great on the GPU sides of things and the CPU can't really match Zen 3 in gaming.

But as a Nintendo handheld, it basically gives Nintendo last-gen graphics / performance levels, at 720p in handheld mode, and via DLSS 1080p - 1440p / 4K when docked....which is nothing to scoff at.

rlow11552d ago

Room enough for both. Plus, different focus for the people they cater to. Especially if you have young children, the Switch is the safest bet and a great handheld for introducing video games. Steam Deck is a wonderful handheld that allows you to do anything (steam library) but way less security. I don’t see these machine as direct competitors.

TheEnigma3131552d ago (Edited 1552d ago )

2 totally different markets; it's just that simple.

Inverno1552d ago

People keep saying it's a different market and I don't get that logic. The Deck is a dedicated handheld first with the option for those who wish to make more use of it. It's within the same price range as the switch, it's dock-able, has similar hardware features, it's not two completely different markets when they're two obviously similar products. Accept it or not, when valve starts to advertise this thing to the mainstream, and they will, it'll be a direct competitor to the Switch.
Now will it outsell the Switch or maybe even take away attention from whatever Ninty does next? It could with enough right marketing, but Nintendo's name alone will probably keep the switch on top. But y'all gotta stop kidding yourselves, you're making up excuses

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