
Kikizo writes: "Who you gonna call? Atari, actually. The increasingly headline-friendly publisher swept in like the hand of God to rescue Vivendi's Ghostbusters project when parent company Activision Blizzard wiped it from the books in July.
We're pretty sure the game was worth saving, too, if the recent demonstration we've been shown is anything to go by. As in the 1984 film, the Ghostbusters are a bunch of wise-cracking ex- scientists armed with the latest in anti-paranormal tech. Stepping into the shoes of either Ray Stantz, Winston Zeddemore, Egon Spengler or Peter Venkman, you take a third-person trip through the haunted streets, hotels and libraries of early nineties' New York, snaring the spectral ones with proton energy and trapping them for storage back at your firehouse HQ."

Matt writes: "10 years ago Ghostbusters The Video Game was released on Xbox 360. A decade later the remaster has been released. We review Saber Interactive's latest game."

WTMG's Todd Eggleston: "Ghostbusters The Video Game is nostalgia done right, and puts you right back in 1984. It isn’t a masterpiece of a game, and neither was the movie, but it reminds us again that it is ok for entertainment to just be entertaining. It is a game that deserves to be remastered and remembered. And 35 years later, it also serves to remind us that a remaster doesn’t always need to be Fall Out Boy and Missy Elliott. Sometimes, Ray Parker Jr. is exactly who you need to call."
Joseph, Josh, and Chris discuss Fortnite Season 2, Okami 2, and the continuing Blizzard controversy.