
DSOGaming writes: "Powered by Unreal Engine 4, it's time now to benchmark Final Fantasy 7 Remake Intergrade and see how it performs on the PC platform."
A new Final Fantasy VII Remake demo reveals how the Switch 2 version compares to PS4 Pro and Steam Deck, showcasing lighting upgrades and stable performance.
A bit better clarity on Switch 2 but runs at higher frame rate on Deck with a better OLED display for true HDR. Hmmm….
I downloaded it and wow, the graphics is great even in handheld mode and it runs with very stable framerate. I already get the platinum of the base game on PS4 but I might play it again for Tifa story on Switch 2.
the switch 2 is meant to be next gen right? as in, a newer generation than the ps5 and xbox series? so of course instead of comparing it the last gen console they choose a console from the generation prior to that, just to give it every chance it can.

Final Fantasy VII Remake Intergrade demo is now available on Switch 2 and Xbox Series X|S, with different download sizes and manual search required on Nintendo eShop.
I've downloaded the demo. The graphics are beautiful, very crisp and detailed. The 30fps framerate is also very stable, it feels like it's still in the 40s in motion.
I have it on PS5 as well as part 2, but if it runs this well on Switch 2 even if it's not 60fps, maybe I'll play part 3 on Switch 2.
Square Enix has released a new side-by-side comparison video for Final Fantasy VII Remake Intergrade. Not only do we get a look at the game's opening cutscene on the Switch 2 in docked mode, but alongside this is a direct comparison to the same moment on Xbox Series X, PlayStation 5 and PC.
Talk about a useless comparison.
That’s a cutscene followed by only two seconds of a completely static, dark gameplay scene.
why do they use docked mode in these comparisons? Obviously because its going to show it running at its best. but in almost every defense for the console they say "its a portable console". so, compare with the portable quality.
Ps4 game playing on modern hardware .. nothing crazy , epic set pieces but mainly corridors so I believe to one extent or another S2 can handle it just fine . Rebirth is where I get skeptical , it was one of the few games I actually chose graphics instead of performance because of how muddied it looked on ps5 , just have to wonder how much S2 version will have to sacrifice .
Running in handheld mode.
https://youtu.be/bvSJJl8LFs...
Running in Docked mode.
https://www.youtube.com/wat...
disable hyper-threading and your're good to go, no stutters
It's good to know an option exists to help remove stuttering, but since you'd have to shut everything down, go into BIOS, disable HT, boot back in to play...I'm not saying it is the end of the world, but it is obnoxious to do for one game, especially given this isn't necessary for practically any other game.
You'd think a game supposedly taken from the PS5 version, which has a very similar 8c/16t AMD CPU in it with similar architecture to what's on consumer PCs these days would perform well without the need to disable HT. At the very least, you'd think that it'd work on Ryzen chips without issue. Very strange. Have to assume they'll iron this out.