
It's not 2009 yet, but Valve is back to updating TF2. Today they launched a new patch adding some offensively oriented new features. In the official blog post, Valve's Robin Walker also comments on future updates.
The next class pack will be the Scout, Valve is porting over portions of L4D's engine to TF2, and the Xbox 360 massive update patch is definitely coming. Sometime.

After Valve released the Team Fortress 2 source code, developers and modders are reviving TF2 VR, making it bigger and better than ever.
Seems dumb, multiplayer fast paced VR... Sounds like a recipe for disaster.
Source 2 versions of the games they had, remakes or sequels to their games should've come out like a decade ago, now they'd need a heavily upgraded Source 2 or just Source 3 to be up to par with current engines tbh..

Valve: "Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!"

Behind the aimbots that have plagued Team Fortress 2, a far more sinister story of harassment has unfolded - and it's only getting worse.
I love how these updates and packs are so spread out. They really know how to keep gamers interested.
I can't wait for 360 update.