
Techland Lead Designer Tymon Smektala explained the reasons behind the Dying Light 2 delay. He also shared some new info on the game's mechanics.

Chance Glasco, one of the co-founders of Infinity Ward and creators of the Call of Duty franchise, has claimed that Activision once pressured the studio to include an invasion of Israel by Iran.

"Romeo is a Dead Man’s story may hint at the semblance of some noir revenge tale, pulp Sci-Fi, or grindhouse absurdity, but it’s the formal delivery (whether editing, visual style, combat cadence, UI or audio) that largely shapes the experience. Throughout the game, you are clearly working towards a goal, however, the journey is far more attractive a proposition than the destination."
Read on to make sense of one of the biggest sensory overloads of the year so far

In this Wccftech developer Q&A, developers from Spiders explain why they changed combat in GreedFall: The Dying World ahead of the 1.0 launch.
Really enjoyed the first one. It had everything I liked from Dead Island minus the game breaking bugs. I also like the parkour traversal system. I look forward to what the sequel will bring.
The way they supported DL1 post release, I am confident in a Day 1 purchase of this game! Looks great can't wait!
Can’t fekkin wait.
They need to show what they really added or polish. For now, it’s just talk no gameplay
Already pre-ordered it, just waiting on its release.