
Luminous Productions' Forspoken could learn from the mistakes of Final Fantasy XV.

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.
A new datamine of game files from Final Fantasy XV has revealed a cut scene from Chapter 14 that didn't make it into the final release.
always liked 15, but the development was shch a shitshow. it could have been so much more.
but Tabata did a good job with what he had regardless
Ff15 was a missed opportunity from square as they transitioned from turn based to real time.
One of the issues is that it was 30 fps. The combat mechanics required precision dodges to activate Noctis teleport ability and it was difficult to do at 30 fps. I am glad they rectified that in FF16. The story and flow also felt like it went through a chopshop similar to how some live service games end up when they are trying to meet a deadline. Those extra episodes they sold as dlc should have been in the maingame.
FF15 is one of the weaker entries in the series.
Ah yes; FF XV.
The beginning of me coming to the realization the series was no longer for me.
That initial trailer with the Leviathan fight was the game I wish we got. The actual retail release was watchdogged to all Hell and while there’s enjoyment to be had in the game, it’s such an incomplete product and so many elements feel so slapped together without any cohesion.
Like, don’t get me wrong, I loved fishing, cooking, and the first third of the game, but I much rather they made a story that didn’t feel barely there and the the last third of the game didn’t feel so rushed and unfinished.
FFXV was underrated in my opinion
I have played all of the final fantasy games, and I loved this game
turn based to me takes too long, I like active battle
the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later

Forspoken's horrible writing makes it come across as an instant turn-off for so many, despite its fantastic traversal and passable combat.
It feels like an example of having to many cooks in the Kitchen as there was 4 writers for this alone and it's sad because Amy Hennig was one of them who has a great track record for female characters or writing in general.
has it rly been two years already?
i wonder if they had to stick to a certain narrative instead of just write good characters.
The writing is bad like 99% of games. The trick is to figure out how sh%& it is in a sea of sh&%. Seems like a waste of rescues to explore this, but content is content.
Were you expecting the script to change? A lot of games lack in the story department but don’t get the same criticism
Its kinda fun but open world missing the npc’s is bland and her standing in one spot talking to her arm annoying why cant we move?. But for free its definably worth it gameplay fantastic.
But they have nothing in common.
I dont think so.
Um no, Forspoken is a tech demo at most
so you're choosing to ignore that they've already shown XVI? and how it looks like a lot has been improved over what XV started. This game looks more like they're going in the complete opposite direction. Looks more like what KH started to do with traversal but on steroids