
GameByte writes: "Back 4 Blood is drawing some very obvious comparisons with Turtle Rock Studios' earlier Left 4 Dead."

Following Left 4 Dead's undying legacy, the developer of the game shares that a new likewise project is in the works.
L4D had potential to be so much more. The issue was that the release of the second game just one year after the first added a decent amount of content which was much needed, then there was nothing except for a few small content updates spread far between.
This is one of the only games I can think of that benefits from a yearly release, or at least a yearly DLC so it doesn't split the player base.
The games just got too samey and lack content.. it's a shame they didn't keep up the pace, I know you can download new maps but it doesn't change the overall game or add new enemies etc.

The Guide Hall explores the top horde shooters that co-op fans should be playing this year before the upcoming launch of Warhammer 40,000: Space Marine 2!

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
I played the beta briefly last night. Not sure why I had to spend 10 mins before each game picking cards. Got bored and went back to R6 Siege instead.
There are no differences. That’s the problem.
My biggest problem was the card system and those weapon attachments. It just takes the focus away from the game, where you have to constantly sit in submenus or somewhere on the screens to read the cards, compare the cards, and choose the cards you literally don't need. Also all weapon attachments (even during the game). Something is constantly blinking in your eyes that needs to be replaced, picked up, or opened, so it takes the focus away again from the game itself. These stronger enemies should have received all the attention, but it only takes a few extra months to literally kill them. This game is far from L4D. I uninstalled the beta fast and never return.
the game lacks tension and the enemies don't feel menacing and I hope they bring back the OG Multiplayer game mode.
' What are the main differences?' One was of it's time, and the other is behind the times. With the limits of the technology available at the time L4D was great. B4B ? As gamer's we should at least hope for more these days.